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Cavestory Mod API
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Functions | |
| CAVESTORY_MOD_API void | CSM_Boss_ResetAllBossesHealth () |
| Reset all bosses' health back to their initial health amounts. | |
| CAVESTORY_MOD_API NPCHAR * | CSM_Boss_GetBossNpc (int iIndex) |
| Get a boss NPC by index. More... | |
| CAVESTORY_MOD_API int | CSM_Boss_GetBossCount () |
| Get the number of valid boss functions. More... | |
| CAVESTORY_MOD_API int | CSM_Boss_GetCurrentBossDefaultHealth () |
| Get the current boss' init health. More... | |
| CAVESTORY_MOD_API void | CSM_Boss_SetInitHealth (CSM_BossTypes iBossType, int iHealth) |
| Set the initializer health for a boss. More... | |
| CAVESTORY_MOD_API int CSM_Boss_GetBossCount | ( | ) |
Get the number of valid boss functions.
| CAVESTORY_MOD_API NPCHAR* CSM_Boss_GetBossNpc | ( | int | iIndex | ) |
Get a boss NPC by index.
| iIndex | The index of the boss NPC. |
| CAVESTORY_MOD_API int CSM_Boss_GetCurrentBossDefaultHealth | ( | ) |
Get the current boss' init health.
| CAVESTORY_MOD_API void CSM_Boss_SetInitHealth | ( | CSM_BossTypes | iBossType, |
| int | iHealth | ||
| ) |
Set the initializer health for a boss.
| iBossType | The boss type to set the init health for. |
| iHealth | The amount of health the boss should have on initialization. |