|
|
| MessageBoxMode () |
| | Default constructor.
|
| |
|
| BaseModeInstance () |
| | Initialize certain values.
|
| |
| ModeThreadId | StartAsyncOperation (ModeThreadInstance::ModeCallback_OnThreadLoop pOnLoopFunc, ModeThreadInstance::ModeCallback_OnThreadComplete pOnCompleteFunc=NULL, void *pUserData=NULL) |
| | Begin a thread-safe asynchronous operation. More...
|
| |
| bool | StopThread (ModeThreadId iThreadId, bool bWaitForFinish=false) |
| | Stop a thread. More...
|
| |
|
void | StartAllNewThreads () |
| | Start all new threads.
|
| |
|
void | FreeAllThreads () |
| | Stop & wait for all threads to finish.
|
| |
| void | EnforceBasicWindowSize (GUI_RECT *pRect) |
| | Ensure a rect conforms to the size of a basic window. More...
|
| |
| int | DrawBasicWindow (GUI_RECT *pRect=NULL) |
| | Draw a basic window. More...
|
| |
| VideoTexture * | GetLocalVideoTexture (int LocalIndex) |
| | Get a locally allocated video texture object by its index. More...
|
| |
| int | AllocTexture (int InsertIndex=-1, int Width=WINDOW_WIDTH, int Height=WINDOW_HEIGHT, int BitsPerPixel=32, int Magnification=-1, int WindowIndex=0) |
| | Allocate private resources. More...
|
| |
| void | FreeTexture (int Index) |
| | Free a previously allocated texture. More...
|
| |
|
void | FreeAllTextures () |
| | Free all allocated textures.
|
| |
| bool | IsLocalTextureAllocated (int Index) |
| | Check to see if a texture at a given local index is allocated. More...
|
| |
| void | SelectTexture (int Index) |
| | Select a previously allocated surface. More...
|
| |
| int | GetSelectedTexture () |
| | Get the currently selected texture. More...
|
| |
| void | FinishTexture (int Index) |
| | Finish drawing a texture. More...
|
| |
| void | DrawTexture (int Index, int X=0, int Y=0, unsigned char Alpha=255, bool bSubPixels=false, bool bWrapCoordinates=false) |
| | Draw an allocated texture onto the screen. More...
|
| |
| int | GetTextureCenteredX (int Index) |
| | Get the screen-centered X position of a texture. More...
|
| |
| int | GetTextureCenteredY (int Index) |
| | Get the screen-centered Y position of a texture. More...
|
| |
| GUI_POINT | GetTextureCentered (int Index) |
| | Get the screen-centered position of a texture. More...
|
| |
| int | GetTextureWidth (int Index, bool Magnified=true) |
| | Get the width of an allocated texture. More...
|
| |
| int | GetTextureHeight (int Index, bool Magnified=true) |
| | Get the height of an allocated texture. More...
|
| |
| GUI_POINT | GetTextureRelativeMousePoint (int Index) |
| | Get the current mouse position relative to a texture. More...
|
| |
| virtual bool | StartMode () |
| | Initialize the mode in free-call mode. More...
|
| |
| virtual void | EndMode (int value=0x6FFFFFFF, bool bSchedule=false) |
| | End this mode. More...
|
| |
| void | SetModePaused (bool bValue) |
| | Set the 'paused' value for this mode. More...
|
| |
| virtual bool | ModeTick () |
| | Run this mode for one frame. More...
|
| |
| int | GetRetValue () |
| | Get the return value for this mode. More...
|
| |
| bool | IsModeFreeRunning () |
| | Check to see if this mode is running in freerun mode. More...
|
| |
| ModeConfiguration * | GetModeConfig () |
| | Get a pointer to this mode's config. More...
|
| |
|
virtual void | SetDirty () |
| | Set this mode as dirty.
|
| |
|
void | ReloadMode () |
| | Reload this mode.
|
| |
|
void | ResetMode () |
| | Reset the mode.
|
| |
| void | SetRetValue (int value) |
| | Set the return value. More...
|
| |
| virtual int | DoMode () |
| | Run this mode until it stops. More...
|
| |
|
| static int | ShowMessageBox (const char *pTitle, const char *pMessage, MessageBoxButton *pButtons, int iButtonCount, MessageBoxBusyFunc pBusyFunc=NULL, void *pUserData=NULL, MessageBoxConfigStruct *pConfig=NULL) |
| | Show a message box. More...
|
| |
| static bool | ShowMessageBoxForOneFrame (const char *pTitle, const char *pMessage, MessageBoxButton *pButtons, int iButtonCount, MessageBoxConfigStruct *pConfig=NULL) |
| | Display a message box for this frame only. More...
|
| |
| static void | SetGlobalConfig (MODE_GLOBAL_CONFIG_TYPE eType, const char *pValue) |
| | Set the value of a global config variable. More...
|
| |
|
static void | ProcessScheduleList () |
| | Process all schedules.
|
| |
| static EventScheduleId | Schedule (unsigned int iDelay, EventSchedulePayloadFunc pPayloadFunc, void *pUserData=NULL, BaseModeInstance *pOwner=NULL) |
| | Schedule an event for later. More...
|
| |
| static bool | CancelSchedule (EventScheduleId iEventId) |
| |
| static bool | IsSchedulePending (EventScheduleId iEventId) |
| |
| static void | ShowCursor () |
| | Show the cursor. More...
|
| |
| static void | HideCursor () |
| | Hide the cursor. More...
|
| |
| static void | SetCursor (CSMP_CURSOR_TYPE iType, int iEventId=-1, GUI_RECT *pRect=NULL) |
| | Set the current cursor. More...
|
| |
| static CSMP_CURSOR_TYPE | GetCursor (GUI_RECT **pRect=NULL, int *pEventId=NULL) |
| | Get the current cursor type. More...
|
| |
|
static void | ReloadOpenModes () |
| | Reload all currently opened modes.
|
| |
|
static void | ScheduleReloadOpenModes () |
| | Reload all currently opened modes.
|
| |
| static FontObject * | GetDefaultFont (unsigned int iMagnification=0) |
| | Get the default font that all GUIs should use. More...
|
| |
| static void | ReloadFont (const char *pFontName, const char *pFontPath, int iFontW=-1, int iFontH=-1, unsigned int iMagnification=0) |
| | Reload the default font. More...
|
| |
| static GameProcessMode | ShowTutorialPages (BaseModeInstance *pCaller, int iPageCount,...) |
| | Show a messagebox that allows the user to scroll through a list of tutorial pages. More...
|
| |
| static void | RunGameLogic (bool AllowACT=true) |
| | Run game logic. More...
|
| |
| static void | DrawGame (bool AllowACT=true, int OffsetX=0, int OffsetY=0, bool DoPutFade=true, bool bRunGameLogic=true) |
| | Draw game elements. More...
|
| |
|
static void | DrawHUD (int OffsetX=0, int OffsetY=0) |
| | Draw HUD.
|
| |
| static GUI_POINT | GetControlKeySize (const KeyControlStruct *Buttons, int ButtonCount, bool StackControls=false, unsigned int CustomMagnification=0) |
| | Get the size of what DrawControls() would output to the screen. More...
|
| |
| static void | DrawControls (MENU_CONTROLS_DRAW_POSITION DrawPosition, Surface_Ids destSID, const KeyControlStruct *Buttons, int ButtonCount, bool Flash=false, bool StackControls=false, int Alpha=255, unsigned int CustomMagnification=0) |
| | Draw standard controls. More...
|
| |
|
| virtual int | Init () |
| | Initialize this mode. More...
|
| |
| virtual int | Free () |
| | De-initialize this mode. More...
|
| |
|
virtual void | ProcessLogic () |
| | Process the logic of this menu.
|
| |
| virtual void | ProcessMouse (GUI_POINT mouse_point) |
| | Process this menu's mouse. More...
|
| |
|
virtual void | ProcessKeys () |
| | Process key input.
|
| |
|
void | HandleSelection () |
| |
|
int | GetShiftedButtonIndex (GUI_POINT start, GUI_POINT shift) |
| |
|
GUI_POINT | GetSpecialTextSize () |
| |
|
void | DrawSpecialText () |
| |
|
virtual void | PreRender () |
| | Render everything to surfaces.
|
| |
|
virtual void | Draw () |
| | Draw rendered surfaces.
|
| |
| virtual int | GetMagnification () |
| | Fetch the magnification level for this UI. More...
|
| |
|
virtual int | ModePixelToScreenPixel (int iInput) |
| | Convert a mode coordinate to screen coordinates.
|
| |
| virtual void | QueryMenuControls (KeyControlStruct pControlBuffer[32], int &pControlCount, bool &bStackControls) |
| | Ask the mode to populate pControlBuffer with its control scheme. More...
|
| |
|
virtual void | PostDraw () |
| | Draw rendered surfaces over top of everything else.
|
| |
| bool | IsTooltipOpen () |
| | Check to see if a tooltip is open. More...
|
| |
| bool | CreateTooltip (GUI_POINT point, FontObject *font, const char *text, int life_time=5000) |
| | Create a tooltip. More...
|
| |
| bool | CreateTextureTooltip (GUI_POINT point, FontObject *font, const char *text, int life_time=5000, int Magnification=-1) |
| | Create a texture tooltip. More...
|
| |
| bool | CloseTooltip (bool fade_out=true) |
| | Close the currently opened tooltip. More...
|
| |
| GUI_RECT * | GetTooltipRect () |
| | Get a pointer to the tooltip's rect. More...
|
| |
| void | SetTooltipPosition (GUI_POINT new_position) |
| | Set the tooltip's position. More...
|
| |
|
void | ProcessTooltips () |
| | Process the current & old tooltips.
|
| |
|
void | DrawTooltips () |
| | Draw the current & old tooltips.
|
| |
| uint32_t | GetRectHoverTime (GUI_POINT mouse_point, GUI_RECT rect) |
| | A helper method. More...
|
| |
|
void | ResetRectHover () |
| | Reset rect hover system.
|
| |
| bool | CreateMenuControls (const KeyControlStruct *Buttons, int ButtonCount, bool StackControls=false) |
| | Create control surfaces. More...
|
| |
| void | DrawMenuControls (MENU_CONTROLS_DRAW_POSITION DrawPosition, MENU_CONTROLS_DRAW_FRAME DrawFrame) |
| | Draw the menu control surfaces generated by CreateMenuControls. More...
|
| |
| MENU_CONTROLS_ACTS | GetMenuControlsAct () |
| | Get the act number of the menu controls menu. More...
|
| |
| void | SetMenuControlsAct (MENU_CONTROLS_ACTS NewAct) |
| | Set the act number of the menu controls menu. More...
|
| |
|
bool | GrabScreen () |
| | Backup the screen to a surface.
|
| |
|
void | DrawScreenGrab () |
| | Draw the backed up screen.
|
| |
|
void | UpdateScreenGrab () |
| | Update the screen grab surface.
|
| |
|
void | ReleaseScreenGrab () |
| | Release this mode's screengrab.
|
| |
| void | DoEscapeMenu () |
| | Open the escape menu. More...
|
| |
| int | AllocSurface (int InsertIndex=-1, int Width=WINDOW_WIDTH, int Height=WINDOW_HEIGHT, unsigned int iMagnification=0) |
| | Allocate private resources. More...
|
| |
| int | LoadImageToSurface (const char *FileName, int InsertIndex=-1) |
| | Allocate private resources. More...
|
| |
| int | LoadImageToTexture (const char *FileName, int InsertIndex=-1) |
| | Allocate private resources. More...
|
| |
| int | LoadSurfaceIDToSurface (Surface_Ids SurfaceID, int InsertIndex=-1) |
| | Allocate private resources. More...
|
| |
| int | LoadSurfaceIDToTexture (Surface_Ids SurfaceID, int InsertIndex=-1) |
| | Allocate private resources. More...
|
| |
| void | FreeSurface (int Index) |
| | Free a previously allocated surface. More...
|
| |
|
void | FreeAllSurfaces () |
| | Free all allocated surfaces.
|
| |
| bool | IsLocalSurfaceAllocated (int Index) |
| | Check to see if a surface at a given local index is allocated. More...
|
| |
| void | SelectSurface (int Index) |
| | Select a previously allocated surface. More...
|
| |
| int | GetSelectedSurface () |
| | Get the currently selected surface. More...
|
| |
| Surface_Ids | LocalSurfaceIndexToGlobal (int Index) |
| | Convert the local index of a surface we own to a global index. More...
|
| |
| int | GlobalSurfaceIndexToLocal (Surface_Ids sId) |
| | Convert the global index of a surface to a local index. More...
|
| |
| void | DrawSurface (int Index, int X=0, int Y=0, unsigned char Alpha=255, bool AbsolutePos=false) |
| | Draw an allocated surface on the screen. More...
|
| |
| int | GetSurfaceWidth (int Index) |
| | Get the width of an allocated surface. More...
|
| |
| int | GetSurfaceHeight (int Index) |
| | Get the height of an allocated surface. More...
|
| |
| int | GetCenteredX (int Index) |
| | Get the screen-centered X position of a surface. More...
|
| |
| int | GetCenteredY (int Index) |
| | Get the screen-centered Y position of a surface. More...
|
| |
| virtual GUI_POINT | TranslateMousePosition (GUI_POINT *pMouseInput, const GUI_POINT &pWindowOffset) |
| | Translate the mouse position to relative coordinates. More...
|
| |
| virtual GUI_POINT | TranslateMousePosition (GUI_POINT *pMouseInput) |
| | Translate the mouse position to relative coordinates. More...
|
| |
| virtual int | GetRelativeScreenWidth () |
| | Get the game window's width relative to this mode. More...
|
| |
| virtual int | GetRelativeScreenHeight () |
| | Get the game window's height relative to this mode. More...
|
| |
| bool | IsFocusedMode () |
| | Check to see if this mode is the currently focused mode. More...
|
| |
|
void | InitControlMenu () |
| | Initialize the control menu.
|
| |
| bool | IsControlMenuOpen () |
| | Check to see if the control menu is open. More...
|
| |
| void | RemoveKey (int iInputFlags, KeyInputType iType=KeyInputType::KIT_Key) |
| | Remove key inputs after processing them. More...
|
| |
| GUI_POINT | GetRelativeMousePosition (int iIndex) |
| | Get the mouse position relative to a surface. More...
|
| |