Cavestory Mod API
Public Attributes | List of all members
PROFILE Struct Reference

Stores information for save files. More...

#include <CSMAPI_types.h>

Public Attributes

char code [8]
 Magic code.
 
int stage
 Stage index.
 
int music
 Music index.
 
int x
 Player X position.
 
int y
 Player Y position.
 
int direct
 Player direction.
 
short max_life
 Player max life.
 
short star
 Player stars.
 
short life
 Player life.
 
short a
 Player A.
 
int select_arms
 Select arms.
 
int select_item
 Selected item.
 
int equip
 Equip flags.
 
int unit
 Universe number.
 
int counter
 Nikamaru Counter.
 
ARMS arms [8]
 Arms table.
 
ITEM items [32]
 Item table.
 
PERMIT_STAGE permitstage [8]
 Permit stage table.
 
signed char permit_mapping [0x80]
 Permit mapping.
 
char FLAG [4]
 FLAG.
 
unsigned char flags [1000]
 NPC & skip flags.
 
int unused1
 Unused.
 
int unused2
 Unused.
 
char CharName [256]
 Preferred character name.
 
long long int frame_count
 How many frames have been processed and rendered since the start of this playthrough.
 
int collectables
 Collectables.
 
int booster_max
 Maximum booster fuel.
 
bool collectables_shown
 Collectables shown.
 
PERMIT_STAGE permitstage2 [16]
 Extra permit stages.
 

Detailed Description

Stores information for save files.


The documentation for this struct was generated from the following file: