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    Cavestory Mod API
    
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Classes | |
| class | ModTextScriptCommand | 
| Automatically sets up every textscript command in the mod after calling ModTextScriptCommand::Init().  More... | |
Macros | |
| #define | TSC_NAME_TO_HEX(A, B, C) (int(A) | (int(B) << 8) | (int(C) << 16)) | 
| Convert three characters to a unique identifier for textscript commands.  More... | |
Functions | |
| ModTextScriptCommand::ModTextScriptCommand (TSCRunFunc pCommand, char pFirst, char pSecond, char pThird, const char *pShortDesc, const char *pDesc, const char *pArgs) | |
| Constructor.  | |
| ModTextScriptCommand::~ModTextScriptCommand () | |
| Deconstructor.  | |
| static void | ModTextScriptCommand::Init () | 
| Initialize the text script commands.  | |
| #define TSC_NAME_TO_HEX | ( | A, | |
| B, | |||
| C | |||
| ) | (int(A) | (int(B) << 8) | (int(C) << 16)) | 
Convert three characters to a unique identifier for textscript commands.
| A | The first character. | 
| B | The second character. | 
| C | The third character. |