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Cavestory Mod API
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Text script pointer data. More...
#include <CSMAPI_types.h>
Public Attributes | |
| MYCHAR * | Char |
| Their character. | |
| int * | GameFlags |
| Their game flags. | |
| int * | Key |
| Their input flags. | |
| int * | KeyTrg |
| Their trg input flags. | |
| CaveNet::DataStructures::NetClient * | Client |
| Their client. | |
| CaveNet::DataStructures::NetPlayer * | Player |
| Their player. | |
Text script pointer data.
This is a 'context' structure, pointing to various details about the user who is currently executing a text script event.