Cavestory Mod API
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CUSTOM_PLAYER_ANIMATION_INFO Struct Reference

Animation information for CustomPlayerAnimation. More...

#include <CSMAPI_types.h>

Public Attributes

int current_anim_type
 The current animation type.
 
int curr_anim
 This player's current animation frame.
 
unsigned int delay_expire
 The expire point of the current delay that must be passed in order for frame_no to continue ticking.
 
unsigned int frame_no
 Current frame number.
 
void * current_frame_ptr
 Current animation frame.
 
bool is_my_player
 Whether or not this is the main character.
 
int cycle_count
 The number of animation cycles that have completed since this animation started playing.
 
unsigned int change_time
 The last time that the player's animation changed.
 

Detailed Description

Animation information for CustomPlayerAnimation.


The documentation for this struct was generated from the following file: