Here is a list of all documented file members with links to the documentation:
- c -
- CaveNet_BuildDisconnectReasonString()
: CaveNet_ExportedTypes.h
- CaveNet_Client_ClientGroup_GetClient()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_ClientGroup_GetClientByGhostId()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_ClientGroup_GetClientCount()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_GetGhostId()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_GetGlobalTimerOffset()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_IsConnected()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_IsInGui()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_CreateTeam()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_GetGlobalTimerOffset()
: CaveNet_ExportedTypes.h
- CaveNet_ProcessNet()
: CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_AddBot()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_GetClient()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_GetClientByGhostId()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_GetClientCount()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_ReviveAllDeadPlayers()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_TransmitSystemMessage()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_EnterLobby()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_GetGlobalTimerOffset()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_InLobby()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_IsHosting()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CAVESTORY_MOD_API
: CSMAPI_begincode.h
- CDP_BTM_LEFT
: CSMAPI_BaseModeInstance.h
- CDP_BTM_RIGHT
: CSMAPI_BaseModeInstance.h
- CDP_CENTER
: CSMAPI_BaseModeInstance.h
- CDP_TOP_LEFT
: CSMAPI_BaseModeInstance.h
- CDP_TOP_RIGHT
: CSMAPI_BaseModeInstance.h
- ChangeMusic()
: CSMAPI_functions.h
- ChangeToFirstArms()
: CSMAPI_functions.h
- ChargeArmsEnergy()
: CSMAPI_functions.h
- CheckNewLine()
: CSMAPI_functions.h
- CLAMP
: CSMAPI_defines.h
- ClearBitmapMod()
: CSMAPI_drawing.h
- ClearBullet()
: CSMAPI_functions.h
- ClearFade()
: CSMAPI_functions.h
- ClearTextLine()
: CSMAPI_functions.h
- ClearValueView()
: CSMAPI_functions.h
- CollideNPCFunc
: CSMAPI_types.h
- CompareTileType()
: CSMAPI_functions.h
- CompareTileTypeNPC()
: CSMAPI_functions.h
- CompareTileTypeXY()
: CSMAPI_functions.h
- Config_GetBool()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- Config_GetColor()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- Config_GetInt()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- Config_GetString()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- Config_SetValue()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CONTROL_MARGIN
: CSMAPI_BaseModeInstance.h
- CountArmsBullet()
: CSMAPI_functions.h
- CountBulletNum()
: CSMAPI_functions.h
- CSM_BOSS_BALFROG
: CSMAPI_enums.h
- CSM_BOSS_BALLOS_BOUNCING
: CSMAPI_enums.h
- CSM_BOSS_BALLOS_PLATFORMS
: CSMAPI_enums.h
- CSM_BOSS_CORE
: CSMAPI_enums.h
- CSM_Boss_GetBossCount()
: CSMAPI_functions.h
- CSM_Boss_GetBossNpc()
: CSMAPI_functions.h
- CSM_Boss_GetCurrentBossDefaultHealth()
: CSMAPI_functions.h
- CSM_BOSS_HEAVY_PRESS
: CSMAPI_enums.h
- CSM_BOSS_IRONHEAD
: CSMAPI_enums.h
- CSM_BOSS_MOSTER_X
: CSMAPI_enums.h
- CSM_BOSS_MOSTER_X_BOTTOM_LEFT
: CSMAPI_enums.h
- CSM_BOSS_MOSTER_X_BOTTOM_RIGHT
: CSMAPI_enums.h
- CSM_BOSS_MOSTER_X_TOP_LEFT
: CSMAPI_enums.h
- CSM_BOSS_MOSTER_X_TOP_RIGHT
: CSMAPI_enums.h
- CSM_BOSS_NONE
: CSMAPI_enums.h
- CSM_BOSS_OMGEA
: CSMAPI_enums.h
- CSM_Boss_ResetAllBossesHealth()
: CSMAPI_functions.h
- CSM_Boss_SetInitHealth()
: CSMAPI_functions.h
- CSM_BOSS_TWINS
: CSMAPI_enums.h
- CSM_BOSS_UNDEAD_CORE
: CSMAPI_enums.h
- CSM_BOSSTYPE_COUNT
: CSMAPI_enums.h
- CSM_BossTypes
: CSMAPI_enums.h
- CSM_Bullet_ActFunc
: CSMAPI_types.h
- CSM_Caret_ActFunc
: CSMAPI_types.h
- CSM_Carry_GetDrawOffset()
: CSMAPI_functions.h
- CSM_CaveNet_ConnectedAsClient()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_CaveNet_GetClientCount()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_CaveNet_GetRealClientCount()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_CaveNet_IsHosting()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_CaveNet_SendUserCmdToClient()
: CSMAPI_functions.h
- CSM_CaveNet_SendUserCmdToServer()
: CSMAPI_functions.h
- CSM_ClientRanks
: CSMAPI_enums.h
- CSM_CustomPixToneId
: CSMAPI_functions.h
- CSM_CustomPlayer_GetFaceMaskSurfaceId()
: CSMAPI_functions.h
- CSM_CustomPlayer_GetFaceSurfaceId()
: CSMAPI_functions.h
- CSM_CustomPlayer_GetNormalMaskSurfaceId()
: CSMAPI_functions.h
- CSM_CustomPlayer_GetNormalSurfaceId()
: CSMAPI_functions.h
- CSM_CustomPlayer_IsPixelSolid()
: CSMAPI_functions.h
- CSM_DediServer_RunCommand()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldIndex()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldIndexByCrc()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldNameCRC()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Boolean()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Color()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Float()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Int()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Point()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Rect()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_ScanString()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_String()
: CSMAPI_functions.h
- CSM_Explode()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_ExtendedInput_GetKey()
: CSMAPI_functions.h
- CSM_ExtendedInput_GetKeyDown()
: CSMAPI_functions.h
- CSM_ExtendedInput_GetKeyRepeated()
: CSMAPI_functions.h
- CSM_ExtendedInput_GetKeyUp()
: CSMAPI_functions.h
- CSM_ExtendedInput_ProcessFrame()
: CSMAPI_functions.h
- CSM_ExtendedInput_ProcessShortcuts()
: CSMAPI_functions.h
- CSM_ExtendedInput_SetKeyState()
: CSMAPI_functions.h
- CSM_FindNetScoreType()
: CSMAPI_functions.h
- CSM_FindNetScoreTypeByHash()
: CSMAPI_functions.h
- CSM_FindPlayerAnimFrameByName()
: CSMAPI_functions.h
- CSM_GameDemo_Act()
: GameDemo.h
- CSM_GameDemo_CombineDemos()
: GameDemo.h
- CSM_GameDemo_Events_Add()
: GameDemo.h
- CSM_GameDemo_Events_Find()
: GameDemo.h
- CSM_GameDemo_Events_Remove()
: GameDemo.h
- CSM_GameDemo_FirstLink()
: GameDemo.h
- CSM_GameDemo_Frames_Add()
: GameDemo.h
- CSM_GameDemo_Frames_Find()
: GameDemo.h
- CSM_GameDemo_Frames_Remove()
: GameDemo.h
- CSM_GameDemo_Free()
: GameDemo.h
- CSM_GameDemo_Init()
: GameDemo.h
- CSM_GameDemo_Init_Relink()
: GameDemo.h
- CSM_GameDemo_Link()
: GameDemo.h
- CSM_GameDemo_Load()
: GameDemo.h
- CSM_GameDemo_LoadGamestate()
: GameDemo.h
- CSM_GameDemo_Optimize()
: GameDemo.h
- CSM_GameDemo_Players_Add()
: GameDemo.h
- CSM_GameDemo_Players_Find()
: GameDemo.h
- CSM_GameDemo_Players_Remove()
: GameDemo.h
- CSM_GameDemo_Record_Camera()
: GameDemo.h
- CSM_GameDemo_Record_Fade()
: GameDemo.h
- CSM_GameDemo_Record_MapTileChange()
: GameDemo.h
- CSM_GameDemo_Record_NewFrame()
: GameDemo.h
- CSM_GameDemo_Record_NpcState()
: GameDemo.h
- CSM_GameDemo_Record_PlayerState()
: GameDemo.h
- CSM_GameDemo_Record_RandomSeed()
: GameDemo.h
- CSM_GameDemo_Record_Stage()
: GameDemo.h
- CSM_GameDemo_Record_Timer()
: GameDemo.h
- CSM_GameDemo_Save()
: GameDemo.h
- CSM_GameDemo_StartRecord()
: GameDemo.h
- CSM_GameDemo_StopRecord()
: GameDemo.h
- CSM_GameDemo_Unlink()
: GameDemo.h
- CSM_GameInputMode
: CSMAPI_enums.h
- CSM_GETALPHA
: CSMAPI_defines.h
- CSM_GETBLUE
: CSMAPI_defines.h
- CSM_GetChatMagnificationLevel()
: CSMAPI_drawing.h
- CSM_GetFrameCount()
: CSMAPI_functions.h
- CSM_GETGREEN
: CSMAPI_defines.h
- CSM_GETRED
: CSMAPI_defines.h
- CSM_GetUIMagnificationLevel()
: CSMAPI_drawing.h
- CSM_GetWindowHeight()
: CSMAPI_functions.h
- CSM_GetWindowWidth()
: CSMAPI_functions.h
- CSM_GIM_DYNAMIC
: CSMAPI_enums.h
- CSM_GIM_FORCE_JOYPAD
: CSMAPI_enums.h
- CSM_GIM_FORCE_KEYBOARD
: CSMAPI_enums.h
- CSM_HOOK_OnClientConnectedFunc
: CSMAPI_functions.h
- CSM_HOOK_OnClientDieFunc
: CSMAPI_functions.h
- CSM_HOOK_OnClientDisconnectedFunc
: CSMAPI_functions.h
- CSM_HOOK_OnClientReviveFunc
: CSMAPI_functions.h
- CSM_HOOK_OnClientSpawnFunc
: CSMAPI_functions.h
- CSM_HOOK_OnClientTickFunc
: CSMAPI_functions.h
- CSM_HOOK_OnDrawHUDFunc
: CSMAPI_functions.h
- CSM_HOOK_OnDrawItemFunc
: CSMAPI_functions.h
- CSM_HOOK_OnDrawMapBackFunc
: CSMAPI_functions.h
- CSM_HOOK_OnDrawMapFrontFunc
: CSMAPI_functions.h
- CSM_HOOK_OnGetTeamSpawnPointFunc
: CSMAPI_functions.h
- CSM_HOOK_OnHitBulletMapFunc
: CSMAPI_functions.h
- CSM_HOOK_OnHitMyCharMapFunc
: CSMAPI_functions.h
- CSM_HOOK_OnHitMyCharMapTileFunc
: CSMAPI_functions.h
- CSM_HOOK_OnHitMyCharNpCharFunc
: CSMAPI_functions.h
- CSM_HOOK_OnMessageSentFunc
: CSMAPI_functions.h
- CSM_HOOK_OnMyCharCollisionTest_NpChar
: CSMAPI_functions.h
- CSM_HOOK_OnPlayerPickupExperienceFunc
: CSMAPI_functions.h
- CSM_HOOK_OnPlayerPickupHeartFunc
: CSMAPI_functions.h
- CSM_HOOK_OnPlayerPickupMissileFunc
: CSMAPI_functions.h
- CSM_HOOK_OnPlayerPickupNpcFunc
: CSMAPI_functions.h
- CSM_HOOK_OnPostDrawFunc
: CSMAPI_functions.h
- CSM_HOOK_OnPreDrawHUDFunc
: CSMAPI_functions.h
- CSM_HOOK_OnProcessAIFunc
: CSMAPI_functions.h
- CSM_HOOK_OnReceiveUserCmdFromClientFunc
: CSMAPI_functions.h
- CSM_HOOK_OnReceiveUserCmdFromServerFunc
: CSMAPI_functions.h
- CSM_HOOK_OnServerTickFunc
: CSMAPI_functions.h
- CSM_HOOK_OnStageChangeFunc
: CSMAPI_functions.h
- CSM_HOOK_OnTeamAddMemberFunc
: CSMAPI_functions.h
- CSM_HOOK_OnTeamRemoveMemberFunc
: CSMAPI_functions.h
- CSM_ImageBank_FindBySurfaceId()
: ImageBank.h
- CSM_ImageBank_Free()
: ImageBank.h
- CSM_ImageBank_FreeAll()
: ImageBank.h
- CSM_ImageBank_GetFloorPosition()
: ImageBank.h
- CSM_ImageBank_GetTileIndex()
: ImageBank.h
- CSM_ImageBank_GetTileIndexByPixel()
: ImageBank.h
- CSM_ImageBank_IsPixelSolid()
: ImageBank.h
- CSM_ImageBank_Load()
: ImageBank.h
- CSM_ImageBank_LoadAndGetSurfaceId()
: ImageBank.h
- CSM_ImageBank_ScanTile()
: ImageBank.h
- CSM_ImageBank_SetTileSize()
: ImageBank.h
- CSM_ImageBank_TestPixelCollision_BANK()
: ImageBank.h
- CSM_ImageBank_TestPixelCollision_MYCHAR()
: ImageBank.h
- CSM_ImageBank_TestPixelCollision_NPCHAR()
: ImageBank.h
- CSM_IsFramerateVisible()
: CSMAPI_functions.h
- CSM_KEY_DESC
: CSMAPI_enums.h
- CSM_KEY_DESC_KEY
: CSMAPI_enums.h
- CSM_KEY_DESC_KEY2
: CSMAPI_enums.h
- CSM_KEY_DESC_KEY_JOY
: CSMAPI_enums.h
- CSM_KEY_DESC_KEYTRG
: CSMAPI_enums.h
- CSM_KEY_DESC_KEYTRG2
: CSMAPI_enums.h
- CSM_KEY_DESC_KEYTRG_JOY
: CSMAPI_enums.h
- CSM_KEYBIND_DESC
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_ARMS_NEXT
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_ARMS_PREV
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_CANCEL
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_DOWN
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_INVENTORY
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_JUMP
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_LEFT
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_MAP
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_OK
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_RIGHT
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_SHOOT
: CSMAPI_enums.h
- CSM_KEYBIND_DESC_UP
: CSMAPI_enums.h
- CSM_LoadCustomSound()
: CSMAPI_functions.h
- CSM_LoadPixTone()
: CSMAPI_functions.h
- CSM_Log()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_Log_EnableStackLines()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_LogColor()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_LogError
: CSMAPI_functions.h
- CSM_LogErrorWithInfo
: CSMAPI_functions.h
- CSM_LogInfo()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_LogInfoNoNL()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_LogWarn
: CSMAPI_functions.h
- CSM_LogWarnWithInfo
: CSMAPI_functions.h
- CSM_Map_ActAnimatedTiles()
: CSMAPI_functions.h
- CSM_Map_ClearAllTileAnimations()
: CSMAPI_functions.h
- CSM_Map_ClearTileAnimation()
: CSMAPI_functions.h
- CSM_Map_DeleteTile()
: CSMAPI_functions.h
- CSM_Map_SetTileAnimation()
: CSMAPI_functions.h
- CSM_Map_SetTileIndex()
: CSMAPI_functions.h
- CSM_Map_ShiftTileIndex()
: CSMAPI_functions.h
- CSM_Music_SetVolume()
: CSMAPI_functions.h
- CSM_NCQ_BEING_CARRIED
: CSMAPI_enums.h
- CSM_NCQ_CARRIER
: CSMAPI_enums.h
- CSM_NCQ_CARRYING
: CSMAPI_enums.h
- CSM_NCQ_CURRENT_WEAPON
: CSMAPI_enums.h
- CSM_NCQ_DEAD
: CSMAPI_enums.h
- CSM_NCQ_EVERYTHING
: CSMAPI_enums.h
- CSM_NCQ_GAMEFLAGS
: CSMAPI_enums.h
- CSM_NCQ_IS_CARRYING
: CSMAPI_enums.h
- CSM_NCQ_KEY
: CSMAPI_enums.h
- CSM_NCQ_KEYTRG
: CSMAPI_enums.h
- CSM_NCQ_NAME
: CSMAPI_enums.h
- CSM_NCQ_PLAYER
: CSMAPI_enums.h
- CSM_NCQ_SPUR_CHARGE
: CSMAPI_enums.h
- CSM_NCQ_SPUR_MAX
: CSMAPI_enums.h
- CSM_NET_CLIENT_QUERY
: CSMAPI_enums.h
- CSM_NetScore_GetScoreModifyAmount
: CSMAPI_types.h
- CSM_Npc_ActFunc
: CSMAPI_types.h
- CSM_Npc_GetPosition()
: CSMAPI_functions.h
- CSM_Npc_GetTransmitNodes()
: CSMAPI_functions.h
- CSM_Npc_GetUpdateNodes()
: CSMAPI_functions.h
- CSM_Npc_SkipUpdate()
: CSMAPI_functions.h
- CSM_Platform_GetGameFilePath()
: CSMAPI_functions.h
- CSM_Platform_GetProgramMode()
: CSMAPI_functions.h
- CSM_Platform_IsProgramMode()
: CSMAPI_functions.h
- CSM_Player_Act()
: CSMAPI_PlayerSim.h
- CSM_Player_ActCamera()
: CSMAPI_PlayerSim.h
- CSM_Player_AirProcess()
: CSMAPI_PlayerSim.h
- CSM_Player_Animate()
: CSMAPI_PlayerSim.h
- CSM_Player_GetTrg()
: CSMAPI_PlayerSim.h
- CSM_Player_Kill()
: CSMAPI_PlayerSim.h
- CSM_Player_ResetFlag()
: CSMAPI_PlayerSim.h
- CSM_PlayerState_DrawCharacter()
: CSMAPI_functions.h
- CSM_PlayerState_DrawWeapon()
: CSMAPI_functions.h
- CSM_PM_DEDICATED_SERVER
: CSMAPI_enums.h
- CSM_PM_NORMAL
: CSMAPI_enums.h
- CSM_PM_SPLITSCREEN_CLIENT
: CSMAPI_enums.h
- CSM_PM_SPLITSCREEN_SERVER
: CSMAPI_enums.h
- CSM_ProcessLobby_ReturnFlags
: CSMAPI_enums.h
- CSM_PROCLOBBY_CONTINUE
: CSMAPI_enums.h
- CSM_PROCLOBBY_PLEASE_WAIT
: CSMAPI_enums.h
- CSM_PROCLOBBY_SET_DIRTY
: CSMAPI_enums.h
- CSM_PROCLOBBY_UPDATE_READY_TEXT
: CSMAPI_enums.h
- CSM_PROCLOBBY_UPDATE_TIMER_TEXT
: CSMAPI_enums.h
- CSM_ProgramMode
: CSMAPI_enums.h
- CSM_Puppy_GetDrawOffset()
: CSMAPI_functions.h
- CSM_PxLang_BuildFormat()
: LanguageResource.h
- CSM_PxLang_Compile()
: LanguageResource.h
- CSM_PxLang_Free()
: LanguageResource.h
- CSM_PxLang_GetGlobalBuffer()
: LanguageResource.h
- CSM_PxLang_GetString()
: LanguageResource.h
- CSM_PxLang_HasString()
: LanguageResource.h
- CSM_PxLang_IsLoaded()
: LanguageResource.h
- CSM_PxLang_Load()
: LanguageResource.h
- CSM_PxLang_LoadDebugSymbols()
: LanguageResource.h
- CSM_PxLang_SetCurrentLocalization()
: LanguageResource.h
- CSM_PxLang_SetGroup()
: LanguageResource.h
- CSM_QSA_Begin()
: CSMAPI_drawing.h
- CSM_QSA_Free()
: CSMAPI_drawing.h
- CSM_RANK_ADMIN
: CSMAPI_enums.h
- CSM_RANK_BANNED
: CSMAPI_enums.h
- CSM_RANK_CUSTOM
: CSMAPI_enums.h
- CSM_RANK_HOST
: CSMAPI_enums.h
- CSM_RANK_NORMAL
: CSMAPI_enums.h
- CSM_RANK_SUPER_ADMIN
: CSMAPI_enums.h
- CSM_RankedClientInfoType
: CSMAPI_enums.h
- CSM_Raycasting_CastRay()
: CSMAPI_functions.h
- CSM_Raycasting_CastRay_Quick()
: CSMAPI_functions.h
- CSM_Raycasting_SetBounds()
: CSMAPI_functions.h
- CSM_RCIT_IP
: CSMAPI_enums.h
- CSM_RegisterBullet()
: CSMAPI_functions.h
- CSM_RegisterCaret()
: CSMAPI_functions.h
- CSM_RegisterNetScoreType()
: CSMAPI_functions.h
- CSM_RegisterNpc()
: CSMAPI_functions.h
- CSM_RegisterPlayerState()
: CSMAPI_functions.h
- CSM_RegisterTextScriptCommand()
: CSMAPI_functions.h
- CSM_RegisterWeapon()
: CSMAPI_functions.h
- CSM_RegisterWeaponByName()
: CSMAPI_functions.h
- CSM_ResetNetScoreTypes()
: CSMAPI_functions.h
- CSM_RGB
: CSMAPI_defines.h
- CSM_RGBA
: CSMAPI_defines.h
- CSM_SaveScreenshot()
: CSMAPI_functions.h
- CSM_SDL_NUM_SCANCODES
: CSMAPI_enums.h
- CSM_SDL_Scancode
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_AGAIN
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_ALTERASE
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_APPLICATION
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_BACKSLASH
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_DISPLAYSWITCH
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_GRAVE
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_INSERT
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_INTERNATIONAL1
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_INTERNATIONAL3
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_LALT
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_LANG1
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_LANG2
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_LANG3
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_LANG4
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_LANG5
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_LANG6
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_LANG7
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_LANG8
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_LANG9
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_LGUI
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_MODE
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_NONUSBACKSLASH
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_NONUSHASH
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_NUMLOCKCLEAR
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_POWER
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_RALT
: CSMAPI_enums.h
- CSM_SDL_SCANCODE_RGUI
: CSMAPI_enums.h
- CSM_SetBitmapLoadMagnification()
: CSMAPI_functions.h
- CSM_SetCustomSoundPan()
: CSMAPI_functions.h
- CSM_SetCustomSoundVolume()
: CSMAPI_functions.h
- CSM_SetFramerateVisible()
: CSMAPI_functions.h
- CSM_SetHook_OnClientConnected()
: CSMAPI_functions.h
- CSM_SetHook_OnClientDie()
: CSMAPI_functions.h
- CSM_SetHook_OnClientDisconnected()
: CSMAPI_functions.h
- CSM_SetHook_OnClientRevive()
: CSMAPI_functions.h
- CSM_SetHook_OnClientSpawn()
: CSMAPI_functions.h
- CSM_SetHook_OnClientTick()
: CSMAPI_functions.h
- CSM_SetHook_OnDrawHUD()
: CSMAPI_functions.h
- CSM_SetHook_OnDrawItem()
: CSMAPI_functions.h
- CSM_SetHook_OnDrawMapBack()
: CSMAPI_functions.h
- CSM_SetHook_OnDrawMapFront()
: CSMAPI_functions.h
- CSM_SetHook_OnGetTeamSpawnPoint()
: CSMAPI_functions.h
- CSM_SetHook_OnHitBulletMap()
: CSMAPI_functions.h
- CSM_SetHook_OnHitMyCharMap()
: CSMAPI_functions.h
- CSM_SetHook_OnHitMyCharMapTile()
: CSMAPI_functions.h
- CSM_SetHook_OnHitMyCharNpChar()
: CSMAPI_functions.h
- CSM_SetHook_OnMessageSent()
: CSMAPI_functions.h
- CSM_SetHook_OnMyCharCollisionTest_NpChar()
: CSMAPI_functions.h
- CSM_SetHook_OnPlayerPickupExperience()
: CSMAPI_functions.h
- CSM_SetHook_OnPlayerPickupHeart()
: CSMAPI_functions.h
- CSM_SetHook_OnPlayerPickupMissile()
: CSMAPI_functions.h
- CSM_SetHook_OnPlayerPickupNpc()
: CSMAPI_functions.h
- CSM_SetHook_OnPostDraw()
: CSMAPI_functions.h
- CSM_SetHook_OnPreDrawHUD()
: CSMAPI_functions.h
- CSM_SetHook_OnProcessAI()
: CSMAPI_functions.h
- CSM_SetHook_OnReceiveUserCmdFromClient()
: CSMAPI_functions.h
- CSM_SetHook_OnReceiveUserCmdFromServer()
: CSMAPI_functions.h
- CSM_SetHook_OnServerTick()
: CSMAPI_functions.h
- CSM_SetHook_OnStageChange()
: CSMAPI_functions.h
- CSM_SetHook_OnTeamAddMember()
: CSMAPI_functions.h
- CSM_SetHook_OnTeamRemoveMember()
: CSMAPI_functions.h
- CSM_SetNpcCodeCharWhitelisted()
: CSMAPI_functions.h
- CSM_Sound_Process2D()
: CSMAPI_functions.h
- CSM_Sound_SetPan()
: CSMAPI_functions.h
- CSM_Sound_SetPitch()
: CSMAPI_functions.h
- CSM_Sound_SetVolume()
: CSMAPI_functions.h
- CSM_SpawnAmmo()
: CSMAPI_functions.h
- CSM_SpawnEXP()
: CSMAPI_functions.h
- CSM_SpawnHeart()
: CSMAPI_functions.h
- CSM_SurfaceBitplane_Free()
: SurfaceBitplane.h
- CSM_SurfaceBitplane_Init()
: SurfaceBitplane.h
- CSM_SurfaceBitplane_IsPixelSolid()
: SurfaceBitplane.h
- CSM_SurfaceBitplane_Scan()
: SurfaceBitplane.h
- CSM_UnloadCustomSound()
: CSMAPI_functions.h
- CSM_UnloadPixTone()
: CSMAPI_functions.h
- CSM_Video_GetResolution()
: CSMAPI_functions.h
- CSM_Video_SetResolution()
: CSMAPI_functions.h
- CSM_Weapon_GetDrawOffset()
: CSMAPI_functions.h
- CSM_Weapon_ShootFunc
: CSMAPI_types.h
- CSMP_CURSOR_TYPE
: CSMAPI_enums.h
- CUSTOMMAG_FONT_ASCII_HEIGHT
: CSMAPI_drawing.h
- CUSTOMMAG_TEXT_HEIGHT
: CSMAPI_drawing.h
- CUSTOMMAG_TEXT_HEIGHT_2
: CSMAPI_drawing.h
- CUSTOMMAG_TEXT_HEIGHT_2S
: CSMAPI_drawing.h
- CUSTOMMAG_TEXT_SIZE
: CSMAPI_drawing.h
- CUSTOMMAG_TEXT_SIZE_2
: CSMAPI_drawing.h
- CUSTOMMAG_TEXT_WIDTH
: CSMAPI_drawing.h
- CUSTOMMAG_TEXT_WIDTH_2
: CSMAPI_drawing.h
- CUSTOMMAG_TEXT_WIDTH_2S
: CSMAPI_drawing.h
- CutNPCFlag()
: CSMAPI_functions.h
- CutSkipFlag()
: CSMAPI_functions.h