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Cavestory Mod API
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Camera struct. More...
#include <CSMAPI_types.h>
Public Attributes | |
| int | x |
| X offset. | |
| int | y |
| Y offset. | |
| int * | tgt_x |
| Target X offset. | |
| int * | tgt_y |
| Target Y offset. | |
| int | wait |
| How fast the camera should be. | |
| int | quake |
| Quake counter. | |
| int | quake2 |
| Quake 2 counter. | |
| bool | focus_center_x |
| Force the camera to focus on the horizontal center of the map. | |
| bool | focus_center_y |
| Force the camera to focus on the vertical center of the map. | |
| int | last_tile_x |
| The last tile X position. | |
| int | last_tile_y |
| The last tile Y position. | |
Camera struct.