Cavestory Mod API
Public Attributes | List of all members
EVENT_SETCAMERA_STRUCT Struct Reference

Event: Set camera details. More...

#include <GameDemo.h>

Public Attributes

int x
 The X position of the camera.
 
int y
 The Y position of the camera.
 
int target
 The focus target for this camera. More...
 
int wait
 Camera speed.
 
int quake
 Quake amount.
 
int quake2
 Quake amount (2).
 

Detailed Description

Event: Set camera details.

Member Data Documentation

◆ target

int EVENT_SETCAMERA_STRUCT::target

The focus target for this camera.

If this is between 0 and the number of players this demo has, then the camera should focus the specified player. If this is between NumOfPlayersThisDemoHas and NumOfPlayersThisDemoHas+NPC_MAX, then the camera should focus gNPC[camera.target - (1 + NumOfPlayersThisDemoHas)]. If this is between NumOfPlayersThisDemoHas+NPC_MAX and NumOfPlayersThisDemoHas+NPC_MAX+BOSS_MAX, then it's gBoss[camera.target - (1 + NPC_MAX + NumOfPlayersThisDemoHas)].


The documentation for this struct was generated from the following file: