- c -
- CaveNet_BuildDisconnectReasonString()
: CaveNet_ExportedTypes.h
- CaveNet_Client_ClientGroup_GetClient()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_ClientGroup_GetClientByGhostId()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_ClientGroup_GetClientCount()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_GetGhostId()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_GetGlobalTimerOffset()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_IsConnected()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Client_IsInGui()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_CreateTeam()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_GetGlobalTimerOffset()
: CaveNet_ExportedTypes.h
- CaveNet_ProcessNet()
: CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_AddBot()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_GetClient()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_GetClientByGhostId()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_GetClientCount()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_ReviveAllDeadPlayers()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_ClientGroup_TransmitSystemMessage()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_EnterLobby()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_GetGlobalTimerOffset()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_InLobby()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- CaveNet_Server_IsHosting()
: CavestoryModAPI.cpp
, CaveNet_ExportedTypes.h
- ChangeMusic()
: CSMAPI_functions.h
- ChangeToFirstArms()
: CSMAPI_functions.h
- ChargeArmsEnergy()
: CSMAPI_functions.h
- CheckNewLine()
: CSMAPI_functions.h
- ClearBitmapMod()
: CSMAPI_drawing.h
- ClearBullet()
: CSMAPI_functions.h
- ClearFade()
: CSMAPI_functions.h
- ClearTextLine()
: CSMAPI_functions.h
- ClearValueView()
: CSMAPI_functions.h
- CompareTileType()
: CSMAPI_functions.h
- CompareTileTypeNPC()
: CSMAPI_functions.h
- CompareTileTypeXY()
: CSMAPI_functions.h
- Config_GetBool()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- Config_GetColor()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- Config_GetInt()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- Config_GetString()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- Config_SetValue()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CountArmsBullet()
: CSMAPI_functions.h
- CountBulletNum()
: CSMAPI_functions.h
- CSM_Boss_GetBossCount()
: CSMAPI_functions.h
- CSM_Boss_GetBossNpc()
: CSMAPI_functions.h
- CSM_Boss_GetCurrentBossDefaultHealth()
: CSMAPI_functions.h
- CSM_Boss_ResetAllBossesHealth()
: CSMAPI_functions.h
- CSM_Boss_SetInitHealth()
: CSMAPI_functions.h
- CSM_Carry_GetDrawOffset()
: CSMAPI_functions.h
- CSM_CaveNet_ConnectedAsClient()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_CaveNet_GetClientCount()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_CaveNet_GetRealClientCount()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_CaveNet_IsHosting()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_CaveNet_SendUserCmdToClient()
: CSMAPI_functions.h
- CSM_CaveNet_SendUserCmdToServer()
: CSMAPI_functions.h
- CSM_CustomPlayer_GetFaceMaskSurfaceId()
: CSMAPI_functions.h
- CSM_CustomPlayer_GetFaceSurfaceId()
: CSMAPI_functions.h
- CSM_CustomPlayer_GetNormalMaskSurfaceId()
: CSMAPI_functions.h
- CSM_CustomPlayer_GetNormalSurfaceId()
: CSMAPI_functions.h
- CSM_CustomPlayer_IsPixelSolid()
: CSMAPI_functions.h
- CSM_DediServer_RunCommand()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldIndex()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldIndexByCrc()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldNameCRC()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Boolean()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Color()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Float()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Int()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Point()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_Rect()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_ScanString()
: CSMAPI_functions.h
- CSM_EntProp_GetFieldValue_String()
: CSMAPI_functions.h
- CSM_Explode()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_ExtendedInput_GetKey()
: CSMAPI_functions.h
- CSM_ExtendedInput_GetKeyDown()
: CSMAPI_functions.h
- CSM_ExtendedInput_GetKeyRepeated()
: CSMAPI_functions.h
- CSM_ExtendedInput_GetKeyUp()
: CSMAPI_functions.h
- CSM_ExtendedInput_ProcessFrame()
: CSMAPI_functions.h
- CSM_ExtendedInput_ProcessShortcuts()
: CSMAPI_functions.h
- CSM_ExtendedInput_SetKeyState()
: CSMAPI_functions.h
- CSM_FindNetScoreType()
: CSMAPI_functions.h
- CSM_FindNetScoreTypeByHash()
: CSMAPI_functions.h
- CSM_FindPlayerAnimFrameByName()
: CSMAPI_functions.h
- CSM_GameDemo_Act()
: GameDemo.h
- CSM_GameDemo_CombineDemos()
: GameDemo.h
- CSM_GameDemo_Events_Add()
: GameDemo.h
- CSM_GameDemo_Events_Find()
: GameDemo.h
- CSM_GameDemo_Events_Remove()
: GameDemo.h
- CSM_GameDemo_FirstLink()
: GameDemo.h
- CSM_GameDemo_Frames_Add()
: GameDemo.h
- CSM_GameDemo_Frames_Find()
: GameDemo.h
- CSM_GameDemo_Frames_Remove()
: GameDemo.h
- CSM_GameDemo_Free()
: GameDemo.h
- CSM_GameDemo_Init()
: GameDemo.h
- CSM_GameDemo_Init_Relink()
: GameDemo.h
- CSM_GameDemo_Link()
: GameDemo.h
- CSM_GameDemo_Load()
: GameDemo.h
- CSM_GameDemo_LoadGamestate()
: GameDemo.h
- CSM_GameDemo_Optimize()
: GameDemo.h
- CSM_GameDemo_Players_Add()
: GameDemo.h
- CSM_GameDemo_Players_Find()
: GameDemo.h
- CSM_GameDemo_Players_Remove()
: GameDemo.h
- CSM_GameDemo_Record_Camera()
: GameDemo.h
- CSM_GameDemo_Record_Fade()
: GameDemo.h
- CSM_GameDemo_Record_MapTileChange()
: GameDemo.h
- CSM_GameDemo_Record_NewFrame()
: GameDemo.h
- CSM_GameDemo_Record_NpcState()
: GameDemo.h
- CSM_GameDemo_Record_PlayerState()
: GameDemo.h
- CSM_GameDemo_Record_RandomSeed()
: GameDemo.h
- CSM_GameDemo_Record_Stage()
: GameDemo.h
- CSM_GameDemo_Record_Timer()
: GameDemo.h
- CSM_GameDemo_Save()
: GameDemo.h
- CSM_GameDemo_StartRecord()
: GameDemo.h
- CSM_GameDemo_StopRecord()
: GameDemo.h
- CSM_GameDemo_Unlink()
: GameDemo.h
- CSM_GetChatMagnificationLevel()
: CSMAPI_drawing.h
- CSM_GetFrameCount()
: CSMAPI_functions.h
- CSM_GetUIMagnificationLevel()
: CSMAPI_drawing.h
- CSM_GetWindowHeight()
: CSMAPI_functions.h
- CSM_GetWindowWidth()
: CSMAPI_functions.h
- CSM_ImageBank_FindBySurfaceId()
: ImageBank.h
- CSM_ImageBank_Free()
: ImageBank.h
- CSM_ImageBank_FreeAll()
: ImageBank.h
- CSM_ImageBank_GetFloorPosition()
: ImageBank.h
- CSM_ImageBank_GetTileIndex()
: ImageBank.h
- CSM_ImageBank_GetTileIndexByPixel()
: ImageBank.h
- CSM_ImageBank_IsPixelSolid()
: ImageBank.h
- CSM_ImageBank_Load()
: ImageBank.h
- CSM_ImageBank_LoadAndGetSurfaceId()
: ImageBank.h
- CSM_ImageBank_ScanTile()
: ImageBank.h
- CSM_ImageBank_SetTileSize()
: ImageBank.h
- CSM_ImageBank_TestPixelCollision_BANK()
: ImageBank.h
- CSM_ImageBank_TestPixelCollision_MYCHAR()
: ImageBank.h
- CSM_ImageBank_TestPixelCollision_NPCHAR()
: ImageBank.h
- CSM_IsFramerateVisible()
: CSMAPI_functions.h
- CSM_LoadCustomSound()
: CSMAPI_functions.h
- CSM_LoadPixTone()
: CSMAPI_functions.h
- CSM_Log()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_Log_EnableStackLines()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_LogColor()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_LogInfo()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_LogInfoNoNL()
: CavestoryModAPI.cpp
, CSMAPI_functions.h
- CSM_Map_ActAnimatedTiles()
: CSMAPI_functions.h
- CSM_Map_ClearAllTileAnimations()
: CSMAPI_functions.h
- CSM_Map_ClearTileAnimation()
: CSMAPI_functions.h
- CSM_Map_DeleteTile()
: CSMAPI_functions.h
- CSM_Map_SetTileAnimation()
: CSMAPI_functions.h
- CSM_Map_SetTileIndex()
: CSMAPI_functions.h
- CSM_Map_ShiftTileIndex()
: CSMAPI_functions.h
- CSM_Music_SetVolume()
: CSMAPI_functions.h
- CSM_Npc_GetPosition()
: CSMAPI_functions.h
- CSM_Npc_GetTransmitNodes()
: CSMAPI_functions.h
- CSM_Npc_GetUpdateNodes()
: CSMAPI_functions.h
- CSM_Npc_SkipUpdate()
: CSMAPI_functions.h
- CSM_Platform_GetGameFilePath()
: CSMAPI_functions.h
- CSM_Platform_GetProgramMode()
: CSMAPI_functions.h
- CSM_Platform_IsProgramMode()
: CSMAPI_functions.h
- CSM_Player_Act()
: CSMAPI_PlayerSim.h
- CSM_Player_ActCamera()
: CSMAPI_PlayerSim.h
- CSM_Player_AirProcess()
: CSMAPI_PlayerSim.h
- CSM_Player_Animate()
: CSMAPI_PlayerSim.h
- CSM_Player_GetTrg()
: CSMAPI_PlayerSim.h
- CSM_Player_Kill()
: CSMAPI_PlayerSim.h
- CSM_Player_ResetFlag()
: CSMAPI_PlayerSim.h
- CSM_PlayerState_DrawCharacter()
: CSMAPI_functions.h
- CSM_PlayerState_DrawWeapon()
: CSMAPI_functions.h
- CSM_Puppy_GetDrawOffset()
: CSMAPI_functions.h
- CSM_PxLang_BuildFormat()
: LanguageResource.h
- CSM_PxLang_Compile()
: LanguageResource.h
- CSM_PxLang_Free()
: LanguageResource.h
- CSM_PxLang_GetGlobalBuffer()
: LanguageResource.h
- CSM_PxLang_GetString()
: LanguageResource.h
- CSM_PxLang_HasString()
: LanguageResource.h
- CSM_PxLang_IsLoaded()
: LanguageResource.h
- CSM_PxLang_Load()
: LanguageResource.h
- CSM_PxLang_LoadDebugSymbols()
: LanguageResource.h
- CSM_PxLang_SetCurrentLocalization()
: LanguageResource.h
- CSM_PxLang_SetGroup()
: LanguageResource.h
- CSM_QSA_Begin()
: CSMAPI_drawing.h
- CSM_QSA_Free()
: CSMAPI_drawing.h
- CSM_Raycasting_CastRay()
: CSMAPI_functions.h
- CSM_Raycasting_CastRay_Quick()
: CSMAPI_functions.h
- CSM_Raycasting_SetBounds()
: CSMAPI_functions.h
- CSM_RegisterBullet()
: CSMAPI_functions.h
- CSM_RegisterCaret()
: CSMAPI_functions.h
- CSM_RegisterNetScoreType()
: CSMAPI_functions.h
- CSM_RegisterNpc()
: CSMAPI_functions.h
- CSM_RegisterPlayerState()
: CSMAPI_functions.h
- CSM_RegisterTextScriptCommand()
: CSMAPI_functions.h
- CSM_RegisterWeapon()
: CSMAPI_functions.h
- CSM_RegisterWeaponByName()
: CSMAPI_functions.h
- CSM_ResetNetScoreTypes()
: CSMAPI_functions.h
- CSM_SaveScreenshot()
: CSMAPI_functions.h
- CSM_SetBitmapLoadMagnification()
: CSMAPI_functions.h
- CSM_SetCustomSoundPan()
: CSMAPI_functions.h
- CSM_SetCustomSoundVolume()
: CSMAPI_functions.h
- CSM_SetFramerateVisible()
: CSMAPI_functions.h
- CSM_SetHook_OnClientConnected()
: CSMAPI_functions.h
- CSM_SetHook_OnClientDie()
: CSMAPI_functions.h
- CSM_SetHook_OnClientDisconnected()
: CSMAPI_functions.h
- CSM_SetHook_OnClientRevive()
: CSMAPI_functions.h
- CSM_SetHook_OnClientSpawn()
: CSMAPI_functions.h
- CSM_SetHook_OnClientTick()
: CSMAPI_functions.h
- CSM_SetHook_OnDrawHUD()
: CSMAPI_functions.h
- CSM_SetHook_OnDrawItem()
: CSMAPI_functions.h
- CSM_SetHook_OnDrawMapBack()
: CSMAPI_functions.h
- CSM_SetHook_OnDrawMapFront()
: CSMAPI_functions.h
- CSM_SetHook_OnGetTeamSpawnPoint()
: CSMAPI_functions.h
- CSM_SetHook_OnHitBulletMap()
: CSMAPI_functions.h
- CSM_SetHook_OnHitMyCharMap()
: CSMAPI_functions.h
- CSM_SetHook_OnHitMyCharMapTile()
: CSMAPI_functions.h
- CSM_SetHook_OnHitMyCharNpChar()
: CSMAPI_functions.h
- CSM_SetHook_OnMessageSent()
: CSMAPI_functions.h
- CSM_SetHook_OnMyCharCollisionTest_NpChar()
: CSMAPI_functions.h
- CSM_SetHook_OnPlayerPickupExperience()
: CSMAPI_functions.h
- CSM_SetHook_OnPlayerPickupHeart()
: CSMAPI_functions.h
- CSM_SetHook_OnPlayerPickupMissile()
: CSMAPI_functions.h
- CSM_SetHook_OnPlayerPickupNpc()
: CSMAPI_functions.h
- CSM_SetHook_OnPostDraw()
: CSMAPI_functions.h
- CSM_SetHook_OnPreDrawHUD()
: CSMAPI_functions.h
- CSM_SetHook_OnProcessAI()
: CSMAPI_functions.h
- CSM_SetHook_OnReceiveUserCmdFromClient()
: CSMAPI_functions.h
- CSM_SetHook_OnReceiveUserCmdFromServer()
: CSMAPI_functions.h
- CSM_SetHook_OnServerTick()
: CSMAPI_functions.h
- CSM_SetHook_OnStageChange()
: CSMAPI_functions.h
- CSM_SetHook_OnTeamAddMember()
: CSMAPI_functions.h
- CSM_SetHook_OnTeamRemoveMember()
: CSMAPI_functions.h
- CSM_SetNpcCodeCharWhitelisted()
: CSMAPI_functions.h
- CSM_Sound_Process2D()
: CSMAPI_functions.h
- CSM_Sound_SetPan()
: CSMAPI_functions.h
- CSM_Sound_SetPitch()
: CSMAPI_functions.h
- CSM_Sound_SetVolume()
: CSMAPI_functions.h
- CSM_SpawnAmmo()
: CSMAPI_functions.h
- CSM_SpawnEXP()
: CSMAPI_functions.h
- CSM_SpawnHeart()
: CSMAPI_functions.h
- CSM_SurfaceBitplane_Free()
: SurfaceBitplane.h
- CSM_SurfaceBitplane_Init()
: SurfaceBitplane.h
- CSM_SurfaceBitplane_IsPixelSolid()
: SurfaceBitplane.h
- CSM_SurfaceBitplane_Scan()
: SurfaceBitplane.h
- CSM_UnloadCustomSound()
: CSMAPI_functions.h
- CSM_UnloadPixTone()
: CSMAPI_functions.h
- CSM_Video_GetResolution()
: CSMAPI_functions.h
- CSM_Video_SetResolution()
: CSMAPI_functions.h
- CSM_Weapon_GetDrawOffset()
: CSMAPI_functions.h
- CutNPCFlag()
: CSMAPI_functions.h
- CutSkipFlag()
: CSMAPI_functions.h