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Cavestory Mod API
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A union containing all possibilities for an event. More...
#include <GameDemo.h>
Public Attributes | |
| EVENT_SETPLAYERSTATE_STRUCT | player_state |
| PXDEMO_EVENT_TYPE::PXDET_SET_PLAYER_STATE. | |
| EVENT_SETSTAGE_STRUCT | stage |
| PXDEMO_EVENT_TYPE::PXDET_SET_STAGE. | |
| EVENT_SETRANDOMSEED_STRUCT | random_seed |
| PXDEMO_EVENT_TYPE::PXDET_SET_RANDOM_SEED. | |
| EVENT_SETNPCSTATE_STRUCT | npc_state |
| PXDEMO_EVENT_TYPE::PXDET_SET_NPC_STATE. | |
| EVENT_DOSCREENFADE_STRUCT | screen_fade |
| PXDEMO_EVENT_TYPE::PXDET_DO_SCREEN_FADE. | |
| EVENT_SETCAMERA_STRUCT | camera |
| PXDEMO_EVENT_TYPE::PXDET_SET_CAMERA. | |
| EVENT_SETTIMER_STRUCT | timer |
| PXDEMO_EVENT_TYPE::PXDET_SET_TIMER. | |
| EVENT_SETNPCDATA_STRUCT | npc_data |
| PXDEMO_EVENT_TYPE::PXDET_SET_NPC_DATA. | |
| EVENT_SETMAPTILE_STRUCT | map_tile |
| PXDEMO_EVENT_TYPE::PXDET_SET_MAP_TILE. | |
A union containing all possibilities for an event.