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Cavestory Mod API
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DynamicWindowMode config struct. More...
#include <CSMAPI_types.h>
Public Attributes | |
| char | window_title [260] |
| The title for this window. | |
| char | window_guifile [260] |
| The pxgui file name for this mode. | |
| int | margin |
| The margin for everything. | |
| bool | can_close |
| Whether the user can close this window or not. | |
| bool | hide_on_close |
| Set the window to only hide when clicking on the 'X' button. | |
| ExternalWindow * | parent |
| The parent window. | |
| bool | use_external_window |
| Use a external window. | |
| bool | use_window |
| Always draw the window. | |
| bool | init_content_size |
| Use the initial window size as the content size. | |
| int | max_undo_steps |
| The maximum number of undo steps. More... | |
| bool | allow_undo_redo |
| Allow undo redo for this mode. | |
| GUI_POINT | min_size |
| The minimum size for this window. | |
| int | dirty_count |
| The number of times this dynamic window has been dirtied & subsequentially re-rendered. | |
| bool | follow_window_width |
| Follow base window's width. | |
| bool | follow_window_height |
| Follow base window's height. | |
DynamicWindowMode config struct.
| int DYNAMIC_WINDOW_CONFIG::max_undo_steps |
The maximum number of undo steps.
This is set to '128' by default.