Cavestory Mod API
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CaveNet::DataStructures::NetTeam::NetTeamSpawnWeapon Struct Reference

Stores information for spawning weapons. More...

#include <CaveNet_ExportedTypes.h>

Public Attributes

int weapon_id
 The ID of the weapon.
 
unsigned char level
 The level of the weapon.
 
int ammo
 The starting ammo.
 
int max_ammo
 The maximum ammo.
 

Detailed Description

Stores information for spawning weapons.


The documentation for this struct was generated from the following file: