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Cavestory Mod API
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Animation information for CustomPlayerAnimation. More...
#include <CSMAPI_types.h>
Public Attributes | |
| int | current_anim_type |
| The current animation type. | |
| int | curr_anim |
| This player's current animation frame. | |
| unsigned int | delay_expire |
| The expire point of the current delay that must be passed in order for frame_no to continue ticking. | |
| unsigned int | frame_no |
| Current frame number. | |
| void * | current_frame_ptr |
| Current animation frame. | |
| bool | is_my_player |
| Whether or not this is the main character. | |
| int | cycle_count |
| The number of animation cycles that have completed since this animation started playing. | |
| unsigned int | change_time |
| The last time that the player's animation changed. | |
Animation information for CustomPlayerAnimation.