|
Cavestory Mod API
|
Classes | |
| class | ModTextScriptCommand |
| Automatically sets up every textscript command in the mod after calling ModTextScriptCommand::Init(). More... | |
Macros | |
| #define | TSC_NAME_TO_HEX(A, B, C) (int(A) | (int(B) << 8) | (int(C) << 16)) |
| Convert three characters to a unique identifier for textscript commands. More... | |
Functions | |
| ModTextScriptCommand::ModTextScriptCommand (TSCRunFunc pCommand, char pFirst, char pSecond, char pThird, const char *pShortDesc, const char *pDesc, const char *pArgs) | |
| Constructor. | |
| ModTextScriptCommand::~ModTextScriptCommand () | |
| Deconstructor. | |
| static void | ModTextScriptCommand::Init () |
| Initialize the text script commands. | |
| #define TSC_NAME_TO_HEX | ( | A, | |
| B, | |||
| C | |||
| ) | (int(A) | (int(B) << 8) | (int(C) << 16)) |
Convert three characters to a unique identifier for textscript commands.
| A | The first character. |
| B | The second character. |
| C | The third character. |