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Cavestory Mod API
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Stores data about a banked image. More...
#include <ImageBank.h>
Public Attributes | |
| unsigned int | file_name_crc |
| Stores the file name's CRC. More... | |
| int | bank_no |
| The folder index inside of the 'Images' folder. | |
| int | entry_no |
| The name of the image inside of the bank folder. | |
| char * | name |
| The internal name of this image. | |
| GUI_POINT | img_size |
| The image size. | |
| GUI_POINT | tile_size |
| The size of each tile in pixels. | |
| GUI_POINT | tile_count |
| The number of rows and columns this bank has. | |
| int | tile_total_count |
| The total number of tiles in this image. | |
| Surface_Ids | surf_id |
| The surface ID. | |
| CSM_BANK_TILE * | tile_list |
| The tile list. | |
| CSM_BANK_IMAGE * | next |
| The bank image. | |
| BOOL(* | solid_func )(Surface_Ids surf_id, int x, int y) |
| A function that will determine if a pixel is solid or not. | |
Stores data about a banked image.
| unsigned int CSM_BANK_IMAGE::file_name_crc |
Stores the file name's CRC.
Do not change this.