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Cavestory Mod API
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Event: Set map tile. More...
#include <GameDemo.h>
Public Attributes | |
| unsigned short | tile_x |
| The NPC type to parse. | |
| unsigned short | tile_y |
| The NPC type to parse. | |
| unsigned short | old_tile_id |
| The NPC type to parse. | |
| unsigned short | new_tile_id |
| The NPC type to parse. | |
| bool | show_smoke |
| Show smoke. | |
| bool | only_undo |
| Only undo. | |
Event: Set map tile.