Cavestory Mod API
GUI_RECT Member List

This is the complete list of members for GUI_RECT, including all inherited members.

border(GUI_POINT rel) (defined in GUI_RECT)GUI_RECTinline
bottom() (defined in GUI_RECT)GUI_RECTinline
contain(GUI_RECT &other) (defined in GUI_RECT)GUI_RECTinline
contain_point(GUI_POINT pnt) (defined in GUI_RECT)GUI_RECT
contain_point(GUI_POINT_F pnt) (defined in GUI_RECT)GUI_RECT
contains(const GUI_RECT &R) const (defined in GUI_RECT)GUI_RECTinline
extent() (defined in GUI_RECT)GUI_RECTinline
from_custom(int mag) (defined in GUI_RECT)GUI_RECTinline
from_npc(NPCHAR *npc) (defined in GUI_RECT)GUI_RECT
from_screenspace() (defined in GUI_RECT)GUI_RECTinline
FromRect(int left, int top, int right, int bottom) (defined in GUI_RECT)GUI_RECTinlinestatic
get_center() (defined in GUI_RECT)GUI_RECTinline
GUI_RECT() (defined in GUI_RECT)GUI_RECTinline
GUI_RECT(NPCHAR *npc) (defined in GUI_RECT)GUI_RECT
GUI_RECT(int _x, int _y, int _w, int _h) (defined in GUI_RECT)GUI_RECTinline
GUI_RECT(GUI_POINT one, int _w, int _h) (defined in GUI_RECT)GUI_RECTinline
GUI_RECT(int _x, int _y, GUI_POINT one) (defined in GUI_RECT)GUI_RECTinline
GUI_RECT(GUI_POINT one, GUI_POINT two) (defined in GUI_RECT)GUI_RECTinline
GUI_RECT(SDL_Rect r) (defined in GUI_RECT)GUI_RECTinline
GUI_RECT(RECT r) (defined in GUI_RECT)GUI_RECTinline
GUI_RECT(const GUI_RECT &r) (defined in GUI_RECT)GUI_RECTinline
GUI_RECT(GUI_RECT *r) (defined in GUI_RECT)GUI_RECTinline
h (defined in GUI_RECT)GUI_RECT
HashIndex() (defined in GUI_RECT)GUI_RECTinline
HashIndex() const (defined in GUI_RECT)GUI_RECTinline
height() (defined in GUI_RECT)GUI_RECTinline
intersect(const GUI_RECT &clipRect) (defined in GUI_RECT)GUI_RECTinline
is_point_bordering(GUI_POINT p) (defined in GUI_RECT)GUI_RECTinline
isValidRect() const (defined in GUI_RECT)GUI_RECTinline
left() (defined in GUI_RECT)GUI_RECTinline
operator!=(GUI_RECT other) (defined in GUI_RECT)GUI_RECTinline
operator*(float fAmount) (defined in GUI_RECT)GUI_RECTinline
operator*=(float iMagnification) (defined in GUI_RECT)GUI_RECTinline
operator*=(GUI_RECT other) (defined in GUI_RECT)GUI_RECTinline
operator/(float fAmount) (defined in GUI_RECT)GUI_RECTinline
operator/=(float iMagnification) (defined in GUI_RECT)GUI_RECTinline
operator/=(GUI_RECT other) (defined in GUI_RECT)GUI_RECTinline
operator<(GUI_RECT other) (defined in GUI_RECT)GUI_RECTinline
operator<(const GUI_RECT other) const (defined in GUI_RECT)GUI_RECTinline
operator<=(GUI_RECT other) (defined in GUI_RECT)GUI_RECTinline
operator<=(const GUI_RECT other) const (defined in GUI_RECT)GUI_RECTinline
operator==(GUI_RECT other) (defined in GUI_RECT)GUI_RECTinline
operator==(const GUI_RECT other) const (defined in GUI_RECT)GUI_RECTinline
operator>(GUI_RECT other) (defined in GUI_RECT)GUI_RECTinline
operator>(const GUI_RECT other) const (defined in GUI_RECT)GUI_RECTinline
operator>=(GUI_RECT other) (defined in GUI_RECT)GUI_RECTinline
operator>=(const GUI_RECT other) const (defined in GUI_RECT)GUI_RECTinline
overlaps(const GUI_RECT &R) const (defined in GUI_RECT)GUI_RECTinline
pad(int amount)GUI_RECTinline
pointInRect(const GUI_POINT &pt) const (defined in GUI_RECT)GUI_RECTinline
position() (defined in GUI_RECT)GUI_RECTinline
right() (defined in GUI_RECT)GUI_RECTinline
setH(int NewInt) (defined in GUI_RECT)GUI_RECTinline
setW(int NewInt) (defined in GUI_RECT)GUI_RECTinline
setX(int NewInt) (defined in GUI_RECT)GUI_RECTinline
setY(int NewInt) (defined in GUI_RECT)GUI_RECTinline
to_custom(int mag) (defined in GUI_RECT)GUI_RECTinline
to_game_rect() (defined in GUI_RECT)GUI_RECTinline
to_rect() (defined in GUI_RECT)GUI_RECTinline
to_screenspace() (defined in GUI_RECT)GUI_RECTinline
to_sdl_rect() (defined in GUI_RECT)GUI_RECTinline
top() (defined in GUI_RECT)GUI_RECTinline
uncontain_point(GUI_POINT pnt) (defined in GUI_RECT)GUI_RECT
uncontain_point(GUI_POINT_F pnt) (defined in GUI_RECT)GUI_RECT
w (defined in GUI_RECT)GUI_RECT
width() (defined in GUI_RECT)GUI_RECTinline
x (defined in GUI_RECT)GUI_RECT
y (defined in GUI_RECT)GUI_RECT