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Cavestory Mod API
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This is the complete list of members for GUI_RECT, including all inherited members.
| border(GUI_POINT rel) (defined in GUI_RECT) | GUI_RECT | inline |
| bottom() (defined in GUI_RECT) | GUI_RECT | inline |
| contain(GUI_RECT &other) (defined in GUI_RECT) | GUI_RECT | inline |
| contain_point(GUI_POINT pnt) (defined in GUI_RECT) | GUI_RECT | |
| contain_point(GUI_POINT_F pnt) (defined in GUI_RECT) | GUI_RECT | |
| contains(const GUI_RECT &R) const (defined in GUI_RECT) | GUI_RECT | inline |
| extent() (defined in GUI_RECT) | GUI_RECT | inline |
| from_custom(int mag) (defined in GUI_RECT) | GUI_RECT | inline |
| from_npc(NPCHAR *npc) (defined in GUI_RECT) | GUI_RECT | |
| from_screenspace() (defined in GUI_RECT) | GUI_RECT | inline |
| FromRect(int left, int top, int right, int bottom) (defined in GUI_RECT) | GUI_RECT | inlinestatic |
| get_center() (defined in GUI_RECT) | GUI_RECT | inline |
| GUI_RECT() (defined in GUI_RECT) | GUI_RECT | inline |
| GUI_RECT(NPCHAR *npc) (defined in GUI_RECT) | GUI_RECT | |
| GUI_RECT(int _x, int _y, int _w, int _h) (defined in GUI_RECT) | GUI_RECT | inline |
| GUI_RECT(GUI_POINT one, int _w, int _h) (defined in GUI_RECT) | GUI_RECT | inline |
| GUI_RECT(int _x, int _y, GUI_POINT one) (defined in GUI_RECT) | GUI_RECT | inline |
| GUI_RECT(GUI_POINT one, GUI_POINT two) (defined in GUI_RECT) | GUI_RECT | inline |
| GUI_RECT(SDL_Rect r) (defined in GUI_RECT) | GUI_RECT | inline |
| GUI_RECT(RECT r) (defined in GUI_RECT) | GUI_RECT | inline |
| GUI_RECT(const GUI_RECT &r) (defined in GUI_RECT) | GUI_RECT | inline |
| GUI_RECT(GUI_RECT *r) (defined in GUI_RECT) | GUI_RECT | inline |
| h (defined in GUI_RECT) | GUI_RECT | |
| HashIndex() (defined in GUI_RECT) | GUI_RECT | inline |
| HashIndex() const (defined in GUI_RECT) | GUI_RECT | inline |
| height() (defined in GUI_RECT) | GUI_RECT | inline |
| intersect(const GUI_RECT &clipRect) (defined in GUI_RECT) | GUI_RECT | inline |
| is_point_bordering(GUI_POINT p) (defined in GUI_RECT) | GUI_RECT | inline |
| isValidRect() const (defined in GUI_RECT) | GUI_RECT | inline |
| left() (defined in GUI_RECT) | GUI_RECT | inline |
| operator!=(GUI_RECT other) (defined in GUI_RECT) | GUI_RECT | inline |
| operator*(float fAmount) (defined in GUI_RECT) | GUI_RECT | inline |
| operator*=(float iMagnification) (defined in GUI_RECT) | GUI_RECT | inline |
| operator*=(GUI_RECT other) (defined in GUI_RECT) | GUI_RECT | inline |
| operator/(float fAmount) (defined in GUI_RECT) | GUI_RECT | inline |
| operator/=(float iMagnification) (defined in GUI_RECT) | GUI_RECT | inline |
| operator/=(GUI_RECT other) (defined in GUI_RECT) | GUI_RECT | inline |
| operator<(GUI_RECT other) (defined in GUI_RECT) | GUI_RECT | inline |
| operator<(const GUI_RECT other) const (defined in GUI_RECT) | GUI_RECT | inline |
| operator<=(GUI_RECT other) (defined in GUI_RECT) | GUI_RECT | inline |
| operator<=(const GUI_RECT other) const (defined in GUI_RECT) | GUI_RECT | inline |
| operator==(GUI_RECT other) (defined in GUI_RECT) | GUI_RECT | inline |
| operator==(const GUI_RECT other) const (defined in GUI_RECT) | GUI_RECT | inline |
| operator>(GUI_RECT other) (defined in GUI_RECT) | GUI_RECT | inline |
| operator>(const GUI_RECT other) const (defined in GUI_RECT) | GUI_RECT | inline |
| operator>=(GUI_RECT other) (defined in GUI_RECT) | GUI_RECT | inline |
| operator>=(const GUI_RECT other) const (defined in GUI_RECT) | GUI_RECT | inline |
| overlaps(const GUI_RECT &R) const (defined in GUI_RECT) | GUI_RECT | inline |
| pad(int amount) | GUI_RECT | inline |
| pointInRect(const GUI_POINT &pt) const (defined in GUI_RECT) | GUI_RECT | inline |
| position() (defined in GUI_RECT) | GUI_RECT | inline |
| right() (defined in GUI_RECT) | GUI_RECT | inline |
| setH(int NewInt) (defined in GUI_RECT) | GUI_RECT | inline |
| setW(int NewInt) (defined in GUI_RECT) | GUI_RECT | inline |
| setX(int NewInt) (defined in GUI_RECT) | GUI_RECT | inline |
| setY(int NewInt) (defined in GUI_RECT) | GUI_RECT | inline |
| to_custom(int mag) (defined in GUI_RECT) | GUI_RECT | inline |
| to_game_rect() (defined in GUI_RECT) | GUI_RECT | inline |
| to_rect() (defined in GUI_RECT) | GUI_RECT | inline |
| to_screenspace() (defined in GUI_RECT) | GUI_RECT | inline |
| to_sdl_rect() (defined in GUI_RECT) | GUI_RECT | inline |
| top() (defined in GUI_RECT) | GUI_RECT | inline |
| uncontain_point(GUI_POINT pnt) (defined in GUI_RECT) | GUI_RECT | |
| uncontain_point(GUI_POINT_F pnt) (defined in GUI_RECT) | GUI_RECT | |
| w (defined in GUI_RECT) | GUI_RECT | |
| width() (defined in GUI_RECT) | GUI_RECT | inline |
| x (defined in GUI_RECT) | GUI_RECT | |
| y (defined in GUI_RECT) | GUI_RECT |