Cavestory Mod API
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This is the complete list of members for ModConfigResource, including all inherited members.
AddArea(const char *pAreaName) | ModConfigResource | |
AddBackground(const char *pFileName) | ModConfigResource | |
AddBullet(const char *pBulletNmae) | ModConfigResource | |
AddMusic(const char *pMusicName, PXMOD_MUSIC_TYPE eMusicType=PXMOD_MUSIC_TYPE::PXMOD_MUSIC_TYPE_INVALID) | ModConfigResource | |
AddNPC(const char *pNpcName) | ModConfigResource | |
AddNpcAct(int iNpcIndex, int iActNo, const char *pActName, unsigned long long int iNodeFlags, unsigned long long int iTransmitNodeFlags) | ModConfigResource | |
AddSpritesheet(const char *pFileName) | ModConfigResource | |
AddStage(const char *pFileName, const char *pMapName, const char *pTileset, const char *pNpcSheet, const char *pBossSheet, const char *pBackground, PXMOD_BK_TYPE iBkType, PXMOD_BOSS_TYPE iBossType, unsigned int iInsertIndex=0xFFFFFFFF) | ModConfigResource | |
AddTileset(const char *pFileName) | ModConfigResource | |
AddWeapon(const char *pWeaponName) | ModConfigResource | |
CreateFromMod(const char *pModPath) | ModConfigResource | |
CreateMod(const char *pModPath, bool bAutoScan=true, const char *pModTitle="My Mod", const char *pModAuthor="Me", PXMOD_VERSION_STRUCT pVersion=PXMOD_VERSION_STRUCT(), bool bUseDefaultAssets=false) | ModConfigResource | |
DefaultWeapons() | ModConfigResource | |
FindArea(const char *pAreaName) | ModConfigResource | |
FindBackground(const char *pFileName) | ModConfigResource | |
FindBullet(const char *pBulletName) | ModConfigResource | |
FindMusic(const char *pMusicName) | ModConfigResource | |
FindNPC(const char *pNpcName) | ModConfigResource | |
FindSpritesheet(const char *pFileName) | ModConfigResource | |
FindStage(const char *pFileName) | ModConfigResource | |
FindTileset(const char *pFileName) | ModConfigResource | |
FindWeapon(const char *pWeaponName) | ModConfigResource | |
GetAuthor() | ModConfigResource | inline |
GetDefaultBullet(int iIndex) | ModConfigResource | static |
GetDefaultNpc(int iIndex) | ModConfigResource | static |
GetDefaultTemplateWeapon(PXMOD_WEAPON_TYPE eType) | ModConfigResource | static |
GetDefaultWeapon(int iIndex) | ModConfigResource | static |
GetInternalName() | ModConfigResource | |
GetTitle() | ModConfigResource | inline |
GetVersion() | ModConfigResource | inline |
Load(const char *pModPath, bool bOnlyValidate=false, bool bForceRelease=false, bool bShowError=true) | ModConfigResource | |
mAreas | ModConfigResource | |
mBackgrounds | ModConfigResource | |
mBullets | ModConfigResource | |
mHeader | ModConfigResource | |
mModPath | ModConfigResource | |
mMusic | ModConfigResource | |
mNpcs | ModConfigResource | |
ModConfigResource() | ModConfigResource | |
MoveMusic(const char *pMusicName, bool bMoveUp) | ModConfigResource | |
mSpritesheets | ModConfigResource | |
mStages | ModConfigResource | |
mStart | ModConfigResource | |
mTilesets | ModConfigResource | |
mTitle | ModConfigResource | |
mWeapons | ModConfigResource | |
RemoveArea(const char *pAreaName) | ModConfigResource | |
RemoveBackground(const char *pFileName) | ModConfigResource | |
RemoveBullet(const char *pBulletName) | ModConfigResource | |
RemoveMusic(const char *pMusicName) | ModConfigResource | |
RemoveNPC(const char *pNpcName) | ModConfigResource | |
RemoveNpcAct(int iNpcIndex, int iActNo) | ModConfigResource | |
RemoveSpritesheet(const char *pFileName) | ModConfigResource | |
RemoveStage(const char *pFileName) | ModConfigResource | |
RemoveTileset(const char *pFileName) | ModConfigResource | |
RemoveWeapon(const char *pWeaponName) | ModConfigResource | |
Reset() | ModConfigResource | |
Save(bool bRelease=false) | ModConfigResource | |
SetAuthor(const char *author) | ModConfigResource | |
SetStage(int iIndex, const char *pFileName, const char *pMapName, const char *pTileset, const char *pNpcSheet, const char *pBossSheet, const char *pBackground, PXMOD_BK_TYPE iBkType, PXMOD_BOSS_TYPE iBossType) | ModConfigResource | |
SetTitle(const char *title) | ModConfigResource | |
SetVersion(const PXMOD_VERSION_STRUCT &pNewVersion) | ModConfigResource | |
~ModConfigResource() | ModConfigResource |