Cavestory Mod API
ModConfigResource Member List

This is the complete list of members for ModConfigResource, including all inherited members.

AddArea(const char *pAreaName)ModConfigResource
AddBackground(const char *pFileName)ModConfigResource
AddBullet(const char *pBulletNmae)ModConfigResource
AddMusic(const char *pMusicName, PXMOD_MUSIC_TYPE eMusicType=PXMOD_MUSIC_TYPE::PXMOD_MUSIC_TYPE_INVALID)ModConfigResource
AddNPC(const char *pNpcName)ModConfigResource
AddNpcAct(int iNpcIndex, int iActNo, const char *pActName, unsigned long long int iNodeFlags, unsigned long long int iTransmitNodeFlags)ModConfigResource
AddSpritesheet(const char *pFileName)ModConfigResource
AddStage(const char *pFileName, const char *pMapName, const char *pTileset, const char *pNpcSheet, const char *pBossSheet, const char *pBackground, PXMOD_BK_TYPE iBkType, PXMOD_BOSS_TYPE iBossType, unsigned int iInsertIndex=0xFFFFFFFF)ModConfigResource
AddTileset(const char *pFileName)ModConfigResource
AddWeapon(const char *pWeaponName)ModConfigResource
CreateFromMod(const char *pModPath)ModConfigResource
CreateMod(const char *pModPath, bool bAutoScan=true, const char *pModTitle="My Mod", const char *pModAuthor="Me", PXMOD_VERSION_STRUCT pVersion=PXMOD_VERSION_STRUCT(), bool bUseDefaultAssets=false)ModConfigResource
DefaultWeapons()ModConfigResource
FindArea(const char *pAreaName)ModConfigResource
FindBackground(const char *pFileName)ModConfigResource
FindBullet(const char *pBulletName)ModConfigResource
FindMusic(const char *pMusicName)ModConfigResource
FindNPC(const char *pNpcName)ModConfigResource
FindSpritesheet(const char *pFileName)ModConfigResource
FindStage(const char *pFileName)ModConfigResource
FindTileset(const char *pFileName)ModConfigResource
FindWeapon(const char *pWeaponName)ModConfigResource
GetAuthor()ModConfigResourceinline
GetDefaultBullet(int iIndex)ModConfigResourcestatic
GetDefaultNpc(int iIndex)ModConfigResourcestatic
GetDefaultTemplateWeapon(PXMOD_WEAPON_TYPE eType)ModConfigResourcestatic
GetDefaultWeapon(int iIndex)ModConfigResourcestatic
GetInternalName()ModConfigResource
GetTitle()ModConfigResourceinline
GetVersion()ModConfigResourceinline
Load(const char *pModPath, bool bOnlyValidate=false, bool bForceRelease=false, bool bShowError=true)ModConfigResource
mAreasModConfigResource
mBackgroundsModConfigResource
mBulletsModConfigResource
mHeaderModConfigResource
mModPathModConfigResource
mMusicModConfigResource
mNpcsModConfigResource
ModConfigResource()ModConfigResource
MoveMusic(const char *pMusicName, bool bMoveUp)ModConfigResource
mSpritesheetsModConfigResource
mStagesModConfigResource
mStartModConfigResource
mTilesetsModConfigResource
mTitleModConfigResource
mWeaponsModConfigResource
RemoveArea(const char *pAreaName)ModConfigResource
RemoveBackground(const char *pFileName)ModConfigResource
RemoveBullet(const char *pBulletName)ModConfigResource
RemoveMusic(const char *pMusicName)ModConfigResource
RemoveNPC(const char *pNpcName)ModConfigResource
RemoveNpcAct(int iNpcIndex, int iActNo)ModConfigResource
RemoveSpritesheet(const char *pFileName)ModConfigResource
RemoveStage(const char *pFileName)ModConfigResource
RemoveTileset(const char *pFileName)ModConfigResource
RemoveWeapon(const char *pWeaponName)ModConfigResource
Reset()ModConfigResource
Save(bool bRelease=false)ModConfigResource
SetAuthor(const char *author)ModConfigResource
SetStage(int iIndex, const char *pFileName, const char *pMapName, const char *pTileset, const char *pNpcSheet, const char *pBossSheet, const char *pBackground, PXMOD_BK_TYPE iBkType, PXMOD_BOSS_TYPE iBossType)ModConfigResource
SetTitle(const char *title)ModConfigResource
SetVersion(const PXMOD_VERSION_STRUCT &pNewVersion)ModConfigResource
~ModConfigResource()ModConfigResource