| ActStar() | CaveNet::DataStructures::NetClient | |
| AddArmsData(long code, long max_num) | CaveNet::DataStructures::NetClient | |
| AddArmsData2(long code, long num, long max_num, long level) | CaveNet::DataStructures::NetClient | |
| AddBullet(int no, int val) | CaveNet::DataStructures::NetClient | |
| AddExp(int x, BOOL spur=false) | CaveNet::DataStructures::NetClient | |
| AddExpToNextValidWeapon(int x) | CaveNet::DataStructures::NetClient | |
| AddGameScore(const char *pName, int iAmount) | CaveNet::DataStructures::NetClient | |
| AddItemData(long code) | CaveNet::DataStructures::NetClient | |
| AddPermitStage(int index, int event) | CaveNet::DataStructures::NetClient | |
| AddToPacketQueue(NetPacket *pPacket) | CaveNet::DataStructures::NetClient | |
| AddToZone(int zone_idx) | CaveNet::DataStructures::NetClient | |
| ArmsNext() | CaveNet::DataStructures::NetClient | |
| ArmsPrev() | CaveNet::DataStructures::NetClient | |
| Assign(NetSocket *sock, IPaddress *addr, int channel=-2) | CaveNet::DataStructures::NetClient | |
| AutoAdminCheck() | CaveNet::DataStructures::NetClient | |
| BackStep(int code_event) | CaveNet::DataStructures::NetClient | |
| BuildDownloadString(char *out, int out_size) | CaveNet::DataStructures::NetClient | |
| BuildFullPacket_Join(NetPacket *out) | CaveNet::DataStructures::NetClient | |
| BuildFullPacket_MovePacket(NetPacket *out) | CaveNet::DataStructures::NetClient | |
| BuildStemPacket_Join(NetPacket *out) | CaveNet::DataStructures::NetClient | |
| BuildStemPacket_PlayerPhysicsUpdate(NetPacket *out) | CaveNet::DataStructures::NetClient | |
| BuildStemPacket_PlayerUpdate(NetPacket *out) | CaveNet::DataStructures::NetClient | |
| BuildStemPacket_Ready(NetPacket *out) | CaveNet::DataStructures::NetClient | |
| BuildStemPacket_ScoreInstance(NetPacket *out, CaveNet::DataStructures::NetScoreInstance *pInst=NULL) | CaveNet::DataStructures::NetClient | |
| BuildStemPacket_Update(NetPacket *out) | CaveNet::DataStructures::NetClient | |
| BuildStemPacket_UpdatePing(NetPacket *out) | CaveNet::DataStructures::NetClient | |
| BuildStemPacket_WhimsicalStar(NetPacket *out) | CaveNet::DataStructures::NetClient | |
| CacheDeath() | CaveNet::DataStructures::NetClient | |
| CacheSpectate() | CaveNet::DataStructures::NetClient | |
| CalculateZoneCandidates(int zones[CAVENET_CLIENT_MAX_ZONES], int *count) | CaveNet::DataStructures::NetClient | |
| CanBeAutoBalanced() | CaveNet::DataStructures::NetClient | |
| CanBeCarriedBy(NetClient *other) | CaveNet::DataStructures::NetClient | |
| CanCarry(NetClient *other) | CaveNet::DataStructures::NetClient | |
| CancelPacketQueue() | CaveNet::DataStructures::NetClient | |
| CanOpenGUI(CaveNet::DataStructures::GUI_Type gui_type) | CaveNet::DataStructures::NetClient | |
| CarryPlayer(NetClientId id) | CaveNet::DataStructures::NetClient | |
| ChatEmote(int index) | CaveNet::DataStructures::NetClient | |
| CheckArms(long code) | CaveNet::DataStructures::NetClient | |
| CheckItem(long code) | CaveNet::DataStructures::NetClient | |
| ChooseCharacter() | CaveNet::DataStructures::NetClient | |
| clean_list | CaveNet::DataStructures::NetClient | |
| clean_list_size | CaveNet::DataStructures::NetClient | |
| CleanNPC(int index) | CaveNet::DataStructures::NetClient | |
| ClearArmsData() | CaveNet::DataStructures::NetClient | |
| ClearDeathCache() | CaveNet::DataStructures::NetClient | |
| ClearDownloadQueue() | CaveNet::DataStructures::NetClient | |
| ClearItemData() | CaveNet::DataStructures::NetClient | |
| ClearManifest() | CaveNet::DataStructures::NetClient | |
| ClearPermitStage() | CaveNet::DataStructures::NetClient | |
| ClearSpectate() | CaveNet::DataStructures::NetClient | |
| ClearZones(bool do_remove=true) | CaveNet::DataStructures::NetClient | |
| CLIENT_CONNECTED enum value | CaveNet::DataStructures::NetClient | |
| CLIENT_DISCONNECTED enum value | CaveNet::DataStructures::NetClient | |
| CLIENT_GHOST enum value | CaveNet::DataStructures::NetClient | |
| ClientState enum name | CaveNet::DataStructures::NetClient | |
| CloseGUI(bool EnableControl=true) | CaveNet::DataStructures::NetClient | |
| CompareUserIdent(unsigned int *pUserIdent) | CaveNet::DataStructures::NetClient | |
| count | CaveNet::DataStructures::NetClient | |
| did_start | CaveNet::DataStructures::NetClient | |
| DirtyNPC(int index) | CaveNet::DataStructures::NetClient | |
| Disconnect(NetDisconnectReason eDisconnectReason=NetDisconnectReason::NET_DISCONNECT_REASON_UNKNOWN, const char *pCustomReason=NULL, NetClient *pResponsibleClient=NULL) | CaveNet::DataStructures::NetClient | |
| Dismount(bool deleteAnim=true) | CaveNet::DataStructures::NetClient | |
| DownloadResources | CaveNet::DataStructures::NetClient | |
| DrawChatEmote(int fx, int fy) | CaveNet::DataStructures::NetClient | |
| EquipItem(int flag, bool val) | CaveNet::DataStructures::NetClient | |
| FinalizeClient() | CaveNet::DataStructures::NetClient | |
| FreezeIfEventIsRunning() | CaveNet::DataStructures::NetClient | |
| FullArmsEnergy() | CaveNet::DataStructures::NetClient | |
| GenerateNamePlate() | CaveNet::DataStructures::NetClient | |
| GetAddress() | CaveNet::DataStructures::NetClient | inline |
| GetAdminRank() | CaveNet::DataStructures::NetClient | inline |
| GetArmsCount() | CaveNet::DataStructures::NetClient | |
| GetArmsSlot(long code) | CaveNet::DataStructures::NetClient | |
| GetCarryStackDown() | CaveNet::DataStructures::NetClient | |
| GetCarryStackUp() | CaveNet::DataStructures::NetClient | |
| GetChannel() | CaveNet::DataStructures::NetClient | inline |
| GetCharacter() | CaveNet::DataStructures::NetClient | |
| GetColor() | CaveNet::DataStructures::NetClient | inline |
| GetDFocus() | CaveNet::DataStructures::NetClient | |
| GetFaceInfo(GUI_RECT *face_src_rect, Surface_Ids *surf_id, Surface_Ids *mask_id) | CaveNet::DataStructures::NetClient | |
| GetGameScoreInstance(const char *pName, bool bAdd=false) | CaveNet::DataStructures::NetClient | |
| GetGameScoreInstanceByHash(unsigned int iNameHash, bool bAdd=false) | CaveNet::DataStructures::NetClient | |
| GetGhostId() | CaveNet::DataStructures::NetClient | inline |
| GetInterface() | CaveNet::DataStructures::NetClient | |
| GetMovePacketCRC() | CaveNet::DataStructures::NetClient | |
| GetMyChar(bool bRequired=false) | CaveNet::DataStructures::NetClient | inline |
| GetNamePlateRect(int *x, int *y, int *w, int *h) | CaveNet::DataStructures::NetClient | |
| GetNetName() | CaveNet::DataStructures::NetClient | inline |
| GetNextSpectateTarget(Directions iDirect) | CaveNet::DataStructures::NetClient | |
| GetNPCDirtyIndex(int index) | CaveNet::DataStructures::NetClient | |
| GetPing() | CaveNet::DataStructures::NetClient | inline |
| GetPlayer() | CaveNet::DataStructures::NetClient | inline |
| GetScreenRect(int *x_out, int *y_out, int *w_out, int *h_out) | CaveNet::DataStructures::NetClient | |
| GetScriptContext(TEXT_SCRIPT_PTR_DATA *ptr) | CaveNet::DataStructures::NetClient | |
| GetSignalStrengthRect(int *x, int *y, int *w, int *h, bool IncrementFrame=true) | CaveNet::DataStructures::NetClient | |
| GetSocket() | CaveNet::DataStructures::NetClient | inline |
| GetState() | CaveNet::DataStructures::NetClient | inline |
| GetStringIP(char *out, int out_size) | CaveNet::DataStructures::NetClient | |
| GetTeam() | CaveNet::DataStructures::NetClient | inline |
| GetTeamBalanceScore() | CaveNet::DataStructures::NetClient | |
| GetTeamId() | CaveNet::DataStructures::NetClient | inline |
| GetTotalGameScore(unsigned long long int iMaskBits, unsigned long long int iNegateMaskBits=0) | CaveNet::DataStructures::NetClient | |
| GetTrg() | CaveNet::DataStructures::NetClient | |
| GetZoneIndex(int zone_id) | CaveNet::DataStructures::NetClient | inlineprotected |
| HandleGuiAction(int ActionIndex, int Arg1, int Arg2, int Arg3) | CaveNet::DataStructures::NetClient | |
| HasArmsData(long code) | CaveNet::DataStructures::NetClient | |
| InitClient() | CaveNet::DataStructures::NetClient | |
| InitializeDirtyList() | CaveNet::DataStructures::NetClient | |
| InitStar() | CaveNet::DataStructures::NetClient | |
| is_done | CaveNet::DataStructures::NetClient | |
| is_initialized | CaveNet::DataStructures::NetClient | |
| is_ready | CaveNet::DataStructures::NetClient | |
| IsAmmoFull() | CaveNet::DataStructures::NetClient | |
| IsBeingCarried() | CaveNet::DataStructures::NetClient | |
| IsBeingCarriedBy(NetClientId id) | CaveNet::DataStructures::NetClient | |
| IsCarrying() | CaveNet::DataStructures::NetClient | |
| IsCarryingPlayer(NetClientId id) | CaveNet::DataStructures::NetClient | |
| IsDownloading() | CaveNet::DataStructures::NetClient | |
| IsGhost() | CaveNet::DataStructures::NetClient | inline |
| IsInGUI() | CaveNet::DataStructures::NetClient | |
| IsInZone(int zone_idx) | CaveNet::DataStructures::NetClient | |
| IsMaxExp() | CaveNet::DataStructures::NetClient | |
| IsOurLocalClient() | CaveNet::DataStructures::NetClient | |
| IsResourceDirty(GameResource *pResource, int iIndex=-1) | CaveNet::DataStructures::NetClient | |
| IsTargetSpectatable(NetClient *pTarget) | CaveNet::DataStructures::NetClient | |
| last_sent | CaveNet::DataStructures::NetClient | |
| list | CaveNet::DataStructures::NetClient | |
| list | CaveNet::DataStructures::NetClient | |
| m_ScoreTable | CaveNet::DataStructures::NetClient | |
| mAddress | CaveNet::DataStructures::NetClient | protected |
| mAdminRank | CaveNet::DataStructures::NetClient | |
| mCache (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | |
| mChannelNum | CaveNet::DataStructures::NetClient | protected |
| mClientConfig (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | |
| mConn_Port | CaveNet::DataStructures::NetClient | |
| mDownloadQueue (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | |
| mGhostId | CaveNet::DataStructures::NetClient | protected |
| mInterface | CaveNet::DataStructures::NetClient | protected |
| mIsBot | CaveNet::DataStructures::NetClient | |
| mIsDev | CaveNet::DataStructures::NetClient | |
| mIsLocal | CaveNet::DataStructures::NetClient | |
| mIsReady | CaveNet::DataStructures::NetClient | |
| mManifestQueue (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | |
| mPacketQueue | CaveNet::DataStructures::NetClient | |
| mPlayer | CaveNet::DataStructures::NetClient | protected |
| mSocket | CaveNet::DataStructures::NetClient | protected |
| mState | CaveNet::DataStructures::NetClient | protected |
| mTeam | CaveNet::DataStructures::NetClient | protected |
| mVector | CaveNet::DataStructures::NetClient | protected |
| NetClient() | CaveNet::DataStructures::NetClient | |
| NetClientVector (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | friend |
| NetPlayer (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | friend |
| NetTeam (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | friend |
| NextDownload(bool deleteFirst=true) | CaveNet::DataStructures::NetClient | |
| NextResource(bool deleteFirst=true) | CaveNet::DataStructures::NetClient | |
| OccupyZones() | CaveNet::DataStructures::NetClient | |
| OnMapLoad() | CaveNet::DataStructures::NetClient | |
| OpenGUI(CaveNet::DataStructures::GUI_Type gui_type, bool DisableControl=true) | CaveNet::DataStructures::NetClient | |
| PasteState() | CaveNet::DataStructures::NetClient | |
| PredictMovement(int iNewInput, long long int iInputTime, int iClientX, int iClientY) | CaveNet::DataStructures::NetClient | |
| ProcessGhosting() | CaveNet::DataStructures::NetClient | |
| ProcessSpectator() | CaveNet::DataStructures::NetClient | |
| PutStar(int fx, int fy) | CaveNet::DataStructures::NetClient | |
| queue | CaveNet::DataStructures::NetClient | |
| queue_count | CaveNet::DataStructures::NetClient | |
| queue_size | CaveNet::DataStructures::NetClient | |
| QueueDownload(NetDownload *ptr) | CaveNet::DataStructures::NetClient | |
| QueueResource(GameResource *pResource) | CaveNet::DataStructures::NetClient | |
| Read(NetPacket *packet) | CaveNet::DataStructures::NetClient | |
| RecordFlag(unsigned short iFlagID, bool bFlagValue) | CaveNet::DataStructures::NetClient | |
| RemoveAllGameScores(bool bReAddMandatory=true, bool bTransmit=true) | CaveNet::DataStructures::NetClient | |
| RemoveFromZone(int zone_idx) | CaveNet::DataStructures::NetClient | |
| RemoveGameScore(const char *pName) | CaveNet::DataStructures::NetClient | |
| ResetGhosting() | CaveNet::DataStructures::NetClient | |
| ResetSpurCharge() | CaveNet::DataStructures::NetClient | |
| Respawn(int iTime) | CaveNet::DataStructures::NetClient | |
| RestoreSpectate() | CaveNet::DataStructures::NetClient | |
| Say(const char *pMessage) | CaveNet::DataStructures::NetClient | |
| Send(NetPacket *packet, bool bForceSend=false) | CaveNet::DataStructures::NetClient | |
| SendBossLife() | CaveNet::DataStructures::NetClient | |
| SendDirtyManifest() | CaveNet::DataStructures::NetClient | |
| SendFlags(bool bSendAll=true) | CaveNet::DataStructures::NetClient | |
| SendMap(int event_id=90) | CaveNet::DataStructures::NetClient | |
| SendPacketQueue(bool bForce=false) | CaveNet::DataStructures::NetClient | |
| SendPlayerList() | CaveNet::DataStructures::NetClient | |
| SendServerInfo() | CaveNet::DataStructures::NetClient | |
| SendStartEvent() | CaveNet::DataStructures::NetClient | |
| SendTeamData(NetTeam *pTeam=NULL) | CaveNet::DataStructures::NetClient | |
| SendTextScriptState() | CaveNet::DataStructures::NetClient | |
| SendTileChange(int x, int y, int new_tile) | CaveNet::DataStructures::NetClient | |
| SetArmsDataExact(long index, long code, long max_num, long exp, long level) | CaveNet::DataStructures::NetClient | |
| SetArmsInfo(long code, long exp, long level, long max_num) | CaveNet::DataStructures::NetClient | |
| SetColor(unsigned char r, unsigned char g, unsigned char b) | CaveNet::DataStructures::NetClient | |
| SetDirect(int direction) | CaveNet::DataStructures::NetClient | |
| SetGameScore(unsigned int iNameHash, unsigned int iAmount, bool bCurrentLife=false) | CaveNet::DataStructures::NetClient | |
| SetGameScore(const char *pName, unsigned int iAmount, bool bCurrentLife=false) | CaveNet::DataStructures::NetClient | |
| SetGhostedClient(NetClientId id) | CaveNet::DataStructures::NetClient | inline |
| SetGhostId(NetClientId id) | CaveNet::DataStructures::NetClient | inline |
| SetManifestDirty() | CaveNet::DataStructures::NetClient | |
| SetPlayer(NetPlayer *ptr) | CaveNet::DataStructures::NetClient | inlineprotected |
| SetPlayerPosition(int x, int y) | CaveNet::DataStructures::NetClient | |
| SetResourceDirty(GameResource *pResource, bool bValue, int iIndex=-1) | CaveNet::DataStructures::NetClient | |
| SetState(ClientState state) | CaveNet::DataStructures::NetClient | inlineprotected |
| SetVector(NetClientVector *ptr) | CaveNet::DataStructures::NetClient | inlineprotected |
| ShowServerMessage(const char *pFormat,...) | CaveNet::DataStructures::NetClient | |
| SimulateMovement(int iNumFrames, MYCHAR *pMC, unsigned int iKeyMask=gKeyMaxVal) | CaveNet::DataStructures::NetClient | |
| Spawn(int x, int y) | CaveNet::DataStructures::NetClient | |
| SpawnAuto() | CaveNet::DataStructures::NetClient | |
| SpectatePlayer(NetClientId ghostId) | CaveNet::DataStructures::NetClient | |
| SubArmsData(long code) | CaveNet::DataStructures::NetClient | |
| SubItemData(long code) | CaveNet::DataStructures::NetClient | |
| SubPermitStage(int index) | CaveNet::DataStructures::NetClient | |
| SyncConfigVars() | CaveNet::DataStructures::NetClient | |
| TickDownloadQueue() | CaveNet::DataStructures::NetClient | |
| TickManifestQueue() | CaveNet::DataStructures::NetClient | |
| TradeArms(long code1, long code2, long max_num) | CaveNet::DataStructures::NetClient | |
| TransmitInventory(unsigned int iTypeFlags) | CaveNet::DataStructures::NetClient | |
| TransmitMapTileUpdate() | CaveNet::DataStructures::NetClient | |
| TransmitName() | CaveNet::DataStructures::NetClient | |
| TransmitPlayerPhysics() | CaveNet::DataStructures::NetClient | |
| TransmitPlayerUpdate() | CaveNet::DataStructures::NetClient | |
| TransmitScoreInstances(CaveNet::DataStructures::NetScoreInstance *pInstance=NULL) | CaveNet::DataStructures::NetClient | |
| TransmitStars() | CaveNet::DataStructures::NetClient | |
| TransmitUpdate() | CaveNet::DataStructures::NetClient | |
| UpdateSpectator() | CaveNet::DataStructures::NetClient | |
| UserIdent | CaveNet::DataStructures::NetClient | |
| ValidateFrame() | CaveNet::DataStructures::NetClient | |
| ValidateName() | CaveNet::DataStructures::NetClient | |
| was_sent | CaveNet::DataStructures::NetClient | |
| ZeroArmsEnergy_All() | CaveNet::DataStructures::NetClient | |
| ZeroCurrentLifeGameScore() | CaveNet::DataStructures::NetClient | |
| ZeroEquip() | CaveNet::DataStructures::NetClient | |
| ZeroExpMyChar() | CaveNet::DataStructures::NetClient | |
| ~NetClient() | CaveNet::DataStructures::NetClient | |