ActStar() | CaveNet::DataStructures::NetClient | |
AddArmsData(long code, long max_num) | CaveNet::DataStructures::NetClient | |
AddArmsData2(long code, long num, long max_num, long level) | CaveNet::DataStructures::NetClient | |
AddBullet(int no, int val) | CaveNet::DataStructures::NetClient | |
AddExp(int x, BOOL spur=false) | CaveNet::DataStructures::NetClient | |
AddExpToNextValidWeapon(int x) | CaveNet::DataStructures::NetClient | |
AddGameScore(const char *pName, int iAmount) | CaveNet::DataStructures::NetClient | |
AddItemData(long code) | CaveNet::DataStructures::NetClient | |
AddPermitStage(int index, int event) | CaveNet::DataStructures::NetClient | |
AddToPacketQueue(NetPacket *pPacket) | CaveNet::DataStructures::NetClient | |
AddToZone(int zone_idx) | CaveNet::DataStructures::NetClient | |
ArmsNext() | CaveNet::DataStructures::NetClient | |
ArmsPrev() | CaveNet::DataStructures::NetClient | |
Assign(NetSocket *sock, IPaddress *addr, int channel=-2) | CaveNet::DataStructures::NetClient | |
AutoAdminCheck() | CaveNet::DataStructures::NetClient | |
BackStep(int code_event) | CaveNet::DataStructures::NetClient | |
BuildDownloadString(char *out, int out_size) | CaveNet::DataStructures::NetClient | |
BuildFullPacket_Join(NetPacket *out) | CaveNet::DataStructures::NetClient | |
BuildFullPacket_MovePacket(NetPacket *out) | CaveNet::DataStructures::NetClient | |
BuildStemPacket_Join(NetPacket *out) | CaveNet::DataStructures::NetClient | |
BuildStemPacket_PlayerPhysicsUpdate(NetPacket *out) | CaveNet::DataStructures::NetClient | |
BuildStemPacket_PlayerUpdate(NetPacket *out) | CaveNet::DataStructures::NetClient | |
BuildStemPacket_Ready(NetPacket *out) | CaveNet::DataStructures::NetClient | |
BuildStemPacket_ScoreInstance(NetPacket *out, CaveNet::DataStructures::NetScoreInstance *pInst=NULL) | CaveNet::DataStructures::NetClient | |
BuildStemPacket_Update(NetPacket *out) | CaveNet::DataStructures::NetClient | |
BuildStemPacket_UpdatePing(NetPacket *out) | CaveNet::DataStructures::NetClient | |
BuildStemPacket_WhimsicalStar(NetPacket *out) | CaveNet::DataStructures::NetClient | |
CacheDeath() | CaveNet::DataStructures::NetClient | |
CacheSpectate() | CaveNet::DataStructures::NetClient | |
CalculateZoneCandidates(int zones[CAVENET_CLIENT_MAX_ZONES], int *count) | CaveNet::DataStructures::NetClient | |
CanBeAutoBalanced() | CaveNet::DataStructures::NetClient | |
CanBeCarriedBy(NetClient *other) | CaveNet::DataStructures::NetClient | |
CanCarry(NetClient *other) | CaveNet::DataStructures::NetClient | |
CancelPacketQueue() | CaveNet::DataStructures::NetClient | |
CanOpenGUI(CaveNet::DataStructures::GUI_Type gui_type) | CaveNet::DataStructures::NetClient | |
CarryPlayer(NetClientId id) | CaveNet::DataStructures::NetClient | |
ChatEmote(int index) | CaveNet::DataStructures::NetClient | |
CheckArms(long code) | CaveNet::DataStructures::NetClient | |
CheckItem(long code) | CaveNet::DataStructures::NetClient | |
ChooseCharacter() | CaveNet::DataStructures::NetClient | |
clean_list | CaveNet::DataStructures::NetClient | |
clean_list_size | CaveNet::DataStructures::NetClient | |
CleanNPC(int index) | CaveNet::DataStructures::NetClient | |
ClearArmsData() | CaveNet::DataStructures::NetClient | |
ClearDeathCache() | CaveNet::DataStructures::NetClient | |
ClearDownloadQueue() | CaveNet::DataStructures::NetClient | |
ClearItemData() | CaveNet::DataStructures::NetClient | |
ClearManifest() | CaveNet::DataStructures::NetClient | |
ClearPermitStage() | CaveNet::DataStructures::NetClient | |
ClearSpectate() | CaveNet::DataStructures::NetClient | |
ClearZones(bool do_remove=true) | CaveNet::DataStructures::NetClient | |
CLIENT_CONNECTED enum value | CaveNet::DataStructures::NetClient | |
CLIENT_DISCONNECTED enum value | CaveNet::DataStructures::NetClient | |
CLIENT_GHOST enum value | CaveNet::DataStructures::NetClient | |
ClientState enum name | CaveNet::DataStructures::NetClient | |
CloseGUI(bool EnableControl=true) | CaveNet::DataStructures::NetClient | |
CompareUserIdent(unsigned int *pUserIdent) | CaveNet::DataStructures::NetClient | |
count | CaveNet::DataStructures::NetClient | |
did_start | CaveNet::DataStructures::NetClient | |
DirtyNPC(int index) | CaveNet::DataStructures::NetClient | |
Disconnect(NetDisconnectReason eDisconnectReason=NetDisconnectReason::NET_DISCONNECT_REASON_UNKNOWN, const char *pCustomReason=NULL, NetClient *pResponsibleClient=NULL) | CaveNet::DataStructures::NetClient | |
Dismount(bool deleteAnim=true) | CaveNet::DataStructures::NetClient | |
DownloadResources | CaveNet::DataStructures::NetClient | |
DrawChatEmote(int fx, int fy) | CaveNet::DataStructures::NetClient | |
EquipItem(int flag, bool val) | CaveNet::DataStructures::NetClient | |
FinalizeClient() | CaveNet::DataStructures::NetClient | |
FreezeIfEventIsRunning() | CaveNet::DataStructures::NetClient | |
FullArmsEnergy() | CaveNet::DataStructures::NetClient | |
GenerateNamePlate() | CaveNet::DataStructures::NetClient | |
GetAddress() | CaveNet::DataStructures::NetClient | inline |
GetAdminRank() | CaveNet::DataStructures::NetClient | inline |
GetArmsCount() | CaveNet::DataStructures::NetClient | |
GetArmsSlot(long code) | CaveNet::DataStructures::NetClient | |
GetCarryStackDown() | CaveNet::DataStructures::NetClient | |
GetCarryStackUp() | CaveNet::DataStructures::NetClient | |
GetChannel() | CaveNet::DataStructures::NetClient | inline |
GetCharacter() | CaveNet::DataStructures::NetClient | |
GetColor() | CaveNet::DataStructures::NetClient | inline |
GetDFocus() | CaveNet::DataStructures::NetClient | |
GetFaceInfo(GUI_RECT *face_src_rect, Surface_Ids *surf_id, Surface_Ids *mask_id) | CaveNet::DataStructures::NetClient | |
GetGameScoreInstance(const char *pName, bool bAdd=false) | CaveNet::DataStructures::NetClient | |
GetGameScoreInstanceByHash(unsigned int iNameHash, bool bAdd=false) | CaveNet::DataStructures::NetClient | |
GetGhostId() | CaveNet::DataStructures::NetClient | inline |
GetInterface() | CaveNet::DataStructures::NetClient | |
GetMovePacketCRC() | CaveNet::DataStructures::NetClient | |
GetMyChar(bool bRequired=false) | CaveNet::DataStructures::NetClient | inline |
GetNamePlateRect(int *x, int *y, int *w, int *h) | CaveNet::DataStructures::NetClient | |
GetNetName() | CaveNet::DataStructures::NetClient | inline |
GetNextSpectateTarget(Directions iDirect) | CaveNet::DataStructures::NetClient | |
GetNPCDirtyIndex(int index) | CaveNet::DataStructures::NetClient | |
GetPing() | CaveNet::DataStructures::NetClient | inline |
GetPlayer() | CaveNet::DataStructures::NetClient | inline |
GetScreenRect(int *x_out, int *y_out, int *w_out, int *h_out) | CaveNet::DataStructures::NetClient | |
GetScriptContext(TEXT_SCRIPT_PTR_DATA *ptr) | CaveNet::DataStructures::NetClient | |
GetSignalStrengthRect(int *x, int *y, int *w, int *h, bool IncrementFrame=true) | CaveNet::DataStructures::NetClient | |
GetSocket() | CaveNet::DataStructures::NetClient | inline |
GetState() | CaveNet::DataStructures::NetClient | inline |
GetStringIP(char *out, int out_size) | CaveNet::DataStructures::NetClient | |
GetTeam() | CaveNet::DataStructures::NetClient | inline |
GetTeamBalanceScore() | CaveNet::DataStructures::NetClient | |
GetTeamId() | CaveNet::DataStructures::NetClient | inline |
GetTotalGameScore(unsigned long long int iMaskBits, unsigned long long int iNegateMaskBits=0) | CaveNet::DataStructures::NetClient | |
GetTrg() | CaveNet::DataStructures::NetClient | |
GetZoneIndex(int zone_id) | CaveNet::DataStructures::NetClient | inlineprotected |
HandleGuiAction(int ActionIndex, int Arg1, int Arg2, int Arg3) | CaveNet::DataStructures::NetClient | |
HasArmsData(long code) | CaveNet::DataStructures::NetClient | |
InitClient() | CaveNet::DataStructures::NetClient | |
InitializeDirtyList() | CaveNet::DataStructures::NetClient | |
InitStar() | CaveNet::DataStructures::NetClient | |
is_done | CaveNet::DataStructures::NetClient | |
is_initialized | CaveNet::DataStructures::NetClient | |
is_ready | CaveNet::DataStructures::NetClient | |
IsAmmoFull() | CaveNet::DataStructures::NetClient | |
IsBeingCarried() | CaveNet::DataStructures::NetClient | |
IsBeingCarriedBy(NetClientId id) | CaveNet::DataStructures::NetClient | |
IsCarrying() | CaveNet::DataStructures::NetClient | |
IsCarryingPlayer(NetClientId id) | CaveNet::DataStructures::NetClient | |
IsDownloading() | CaveNet::DataStructures::NetClient | |
IsGhost() | CaveNet::DataStructures::NetClient | inline |
IsInGUI() | CaveNet::DataStructures::NetClient | |
IsInZone(int zone_idx) | CaveNet::DataStructures::NetClient | |
IsMaxExp() | CaveNet::DataStructures::NetClient | |
IsOurLocalClient() | CaveNet::DataStructures::NetClient | |
IsResourceDirty(GameResource *pResource, int iIndex=-1) | CaveNet::DataStructures::NetClient | |
IsTargetSpectatable(NetClient *pTarget) | CaveNet::DataStructures::NetClient | |
last_sent | CaveNet::DataStructures::NetClient | |
list | CaveNet::DataStructures::NetClient | |
list | CaveNet::DataStructures::NetClient | |
m_ScoreTable | CaveNet::DataStructures::NetClient | |
mAddress | CaveNet::DataStructures::NetClient | protected |
mAdminRank | CaveNet::DataStructures::NetClient | |
mCache (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | |
mChannelNum | CaveNet::DataStructures::NetClient | protected |
mClientConfig (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | |
mConn_Port | CaveNet::DataStructures::NetClient | |
mDownloadQueue (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | |
mGhostId | CaveNet::DataStructures::NetClient | protected |
mInterface | CaveNet::DataStructures::NetClient | protected |
mIsBot | CaveNet::DataStructures::NetClient | |
mIsDev | CaveNet::DataStructures::NetClient | |
mIsLocal | CaveNet::DataStructures::NetClient | |
mIsReady | CaveNet::DataStructures::NetClient | |
mManifestQueue (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | |
mPacketQueue | CaveNet::DataStructures::NetClient | |
mPlayer | CaveNet::DataStructures::NetClient | protected |
mSocket | CaveNet::DataStructures::NetClient | protected |
mState | CaveNet::DataStructures::NetClient | protected |
mTeam | CaveNet::DataStructures::NetClient | protected |
mVector | CaveNet::DataStructures::NetClient | protected |
NetClient() | CaveNet::DataStructures::NetClient | |
NetClientVector (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | friend |
NetPlayer (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | friend |
NetTeam (defined in CaveNet::DataStructures::NetClient) | CaveNet::DataStructures::NetClient | friend |
NextDownload(bool deleteFirst=true) | CaveNet::DataStructures::NetClient | |
NextResource(bool deleteFirst=true) | CaveNet::DataStructures::NetClient | |
OccupyZones() | CaveNet::DataStructures::NetClient | |
OnMapLoad() | CaveNet::DataStructures::NetClient | |
OpenGUI(CaveNet::DataStructures::GUI_Type gui_type, bool DisableControl=true) | CaveNet::DataStructures::NetClient | |
PasteState() | CaveNet::DataStructures::NetClient | |
PredictMovement(int iNewInput, long long int iInputTime, int iClientX, int iClientY) | CaveNet::DataStructures::NetClient | |
ProcessGhosting() | CaveNet::DataStructures::NetClient | |
ProcessSpectator() | CaveNet::DataStructures::NetClient | |
PutStar(int fx, int fy) | CaveNet::DataStructures::NetClient | |
queue | CaveNet::DataStructures::NetClient | |
queue_count | CaveNet::DataStructures::NetClient | |
queue_size | CaveNet::DataStructures::NetClient | |
QueueDownload(NetDownload *ptr) | CaveNet::DataStructures::NetClient | |
QueueResource(GameResource *pResource) | CaveNet::DataStructures::NetClient | |
Read(NetPacket *packet) | CaveNet::DataStructures::NetClient | |
RecordFlag(unsigned short iFlagID, bool bFlagValue) | CaveNet::DataStructures::NetClient | |
RemoveAllGameScores(bool bReAddMandatory=true, bool bTransmit=true) | CaveNet::DataStructures::NetClient | |
RemoveFromZone(int zone_idx) | CaveNet::DataStructures::NetClient | |
RemoveGameScore(const char *pName) | CaveNet::DataStructures::NetClient | |
ResetGhosting() | CaveNet::DataStructures::NetClient | |
ResetSpurCharge() | CaveNet::DataStructures::NetClient | |
Respawn(int iTime) | CaveNet::DataStructures::NetClient | |
RestoreSpectate() | CaveNet::DataStructures::NetClient | |
Say(const char *pMessage) | CaveNet::DataStructures::NetClient | |
Send(NetPacket *packet, bool bForceSend=false) | CaveNet::DataStructures::NetClient | |
SendBossLife() | CaveNet::DataStructures::NetClient | |
SendDirtyManifest() | CaveNet::DataStructures::NetClient | |
SendFlags(bool bSendAll=true) | CaveNet::DataStructures::NetClient | |
SendMap(int event_id=90) | CaveNet::DataStructures::NetClient | |
SendPacketQueue(bool bForce=false) | CaveNet::DataStructures::NetClient | |
SendPlayerList() | CaveNet::DataStructures::NetClient | |
SendServerInfo() | CaveNet::DataStructures::NetClient | |
SendStartEvent() | CaveNet::DataStructures::NetClient | |
SendTeamData(NetTeam *pTeam=NULL) | CaveNet::DataStructures::NetClient | |
SendTextScriptState() | CaveNet::DataStructures::NetClient | |
SendTileChange(int x, int y, int new_tile) | CaveNet::DataStructures::NetClient | |
SetArmsDataExact(long index, long code, long max_num, long exp, long level) | CaveNet::DataStructures::NetClient | |
SetArmsInfo(long code, long exp, long level, long max_num) | CaveNet::DataStructures::NetClient | |
SetColor(unsigned char r, unsigned char g, unsigned char b) | CaveNet::DataStructures::NetClient | |
SetDirect(int direction) | CaveNet::DataStructures::NetClient | |
SetGameScore(unsigned int iNameHash, unsigned int iAmount, bool bCurrentLife=false) | CaveNet::DataStructures::NetClient | |
SetGameScore(const char *pName, unsigned int iAmount, bool bCurrentLife=false) | CaveNet::DataStructures::NetClient | |
SetGhostedClient(NetClientId id) | CaveNet::DataStructures::NetClient | inline |
SetGhostId(NetClientId id) | CaveNet::DataStructures::NetClient | inline |
SetManifestDirty() | CaveNet::DataStructures::NetClient | |
SetPlayer(NetPlayer *ptr) | CaveNet::DataStructures::NetClient | inlineprotected |
SetPlayerPosition(int x, int y) | CaveNet::DataStructures::NetClient | |
SetResourceDirty(GameResource *pResource, bool bValue, int iIndex=-1) | CaveNet::DataStructures::NetClient | |
SetState(ClientState state) | CaveNet::DataStructures::NetClient | inlineprotected |
SetVector(NetClientVector *ptr) | CaveNet::DataStructures::NetClient | inlineprotected |
ShowServerMessage(const char *pFormat,...) | CaveNet::DataStructures::NetClient | |
SimulateMovement(int iNumFrames, MYCHAR *pMC, unsigned int iKeyMask=gKeyMaxVal) | CaveNet::DataStructures::NetClient | |
Spawn(int x, int y) | CaveNet::DataStructures::NetClient | |
SpawnAuto() | CaveNet::DataStructures::NetClient | |
SpectatePlayer(NetClientId ghostId) | CaveNet::DataStructures::NetClient | |
SubArmsData(long code) | CaveNet::DataStructures::NetClient | |
SubItemData(long code) | CaveNet::DataStructures::NetClient | |
SubPermitStage(int index) | CaveNet::DataStructures::NetClient | |
SyncConfigVars() | CaveNet::DataStructures::NetClient | |
TickDownloadQueue() | CaveNet::DataStructures::NetClient | |
TickManifestQueue() | CaveNet::DataStructures::NetClient | |
TradeArms(long code1, long code2, long max_num) | CaveNet::DataStructures::NetClient | |
TransmitInventory(unsigned int iTypeFlags) | CaveNet::DataStructures::NetClient | |
TransmitMapTileUpdate() | CaveNet::DataStructures::NetClient | |
TransmitName() | CaveNet::DataStructures::NetClient | |
TransmitPlayerPhysics() | CaveNet::DataStructures::NetClient | |
TransmitPlayerUpdate() | CaveNet::DataStructures::NetClient | |
TransmitScoreInstances(CaveNet::DataStructures::NetScoreInstance *pInstance=NULL) | CaveNet::DataStructures::NetClient | |
TransmitStars() | CaveNet::DataStructures::NetClient | |
TransmitUpdate() | CaveNet::DataStructures::NetClient | |
UpdateSpectator() | CaveNet::DataStructures::NetClient | |
UserIdent | CaveNet::DataStructures::NetClient | |
ValidateFrame() | CaveNet::DataStructures::NetClient | |
ValidateName() | CaveNet::DataStructures::NetClient | |
was_sent | CaveNet::DataStructures::NetClient | |
ZeroArmsEnergy_All() | CaveNet::DataStructures::NetClient | |
ZeroCurrentLifeGameScore() | CaveNet::DataStructures::NetClient | |
ZeroEquip() | CaveNet::DataStructures::NetClient | |
ZeroExpMyChar() | CaveNet::DataStructures::NetClient | |
~NetClient() | CaveNet::DataStructures::NetClient | |