Cavestory Mod API
Macros | Variables
CSMAPI_WeaponTemplates.h File Reference
#include <Subclasses/ModConfigResource.h>

Go to the source code of this file.

Macros

#define DEFAULT_WEAPON(NAME, LEVEL1, LEVEL2, LEVEL3, DISPINFO)   { { LEVEL1, LEVEL2, LEVEL3 }, DISPINFO, NAME }
 
#define LEVEL_INFO(BULINDEX, EXP, LEFT, TOP, WIDTH, HEIGHT)   { BULINDEX, EXP, { LEFT, TOP, LEFT + WIDTH, TOP + HEIGHT } }
 
#define DISPLAY_INFO(LEFT, TOP, WIDTH, HEIGHT, HOLD_OFFSET_X, HOLD_OFFSET_Y)   { LEFT, TOP, LEFT + WIDTH, TOP + HEIGHT, HOLD_OFFSET_X, HOLD_OFFSET_Y }
 

Variables

PXMOD_WEAPON_STRUCT g_DefaultWeaponList []