BEGIN_COVER
	LOAD_IMAGE	DevRoom/DevRoom_Background.png
	SET_LAYER	BACKGROUND
	SET_OFFSET	1	2
END_COVER
BEGIN_TEAM
	SET_NAME		Yellow
	SET_TYPE		TEAM_YELLOW
	ADD_TECHNOLOGY		technology_air_tank
	ADD_TECHNOLOGY		technology_map_system
	ADD_TECHNOLOGY		technology_booster_2
	ADD_WEAPON		weapon_spur		MAX_AMMO 0	LEVEL 1
	ADD_WEAPON		weapon_agility		LEVEL 3
	SET_RESPAWN_TIME	1000
	SET_FLAG_EXPIRE_TIME	3000
	BEGIN_COVER
		LOAD_IMAGE	DevRoom/DevRoom_L.png
		SET_DRAW_OP	DO_NOT_DRAW_FOR_TEAM_MEMBERS
		SET_OFFSET	1	3
	END_COVER
END_TEAM
BEGIN_TEAM
	SET_NAME		Green
	SET_TYPE		TEAM_GREEN
	ADD_TECHNOLOGY		technology_air_tank
	ADD_TECHNOLOGY		technology_map_system
	ADD_TECHNOLOGY		technology_booster_2
	ADD_WEAPON		weapon_spur		MAX_AMMO 0	LEVEL 1
	ADD_WEAPON		weapon_agility		LEVEL 3
	SET_RESPAWN_TIME	1000
	SET_FLAG_EXPIRE_TIME	3000
	BEGIN_COVER
		LOAD_IMAGE	DevRoom/DevRoom_R.png
		SET_DRAW_OP	DO_NOT_DRAW_FOR_TEAM_MEMBERS
		SET_OFFSET	22	3
	END_COVER
END_TEAM
BEGIN_TEAM
	SET_NAME		Blue
	SET_TYPE		TEAM_BLUE
	ADD_TECHNOLOGY		technology_air_tank
	ADD_TECHNOLOGY		technology_map_system
	ADD_TECHNOLOGY		technology_booster_2
	ADD_WEAPON		weapon_spur		MAX_AMMO 0	LEVEL 1
	ADD_WEAPON		weapon_agility		LEVEL 3
	SET_RESPAWN_TIME	1000
	SET_FLAG_EXPIRE_TIME	3000
	BEGIN_COVER
		LOAD_IMAGE	DevRoom/DevRoom_L.png
		SET_DRAW_OP	DO_NOT_DRAW_FOR_TEAM_MEMBERS
		SET_OFFSET	1	14
	END_COVER
END_TEAM
BEGIN_TEAM
	SET_NAME		Red
	SET_TYPE		TEAM_RED
	ADD_TECHNOLOGY		technology_air_tank
	ADD_TECHNOLOGY		technology_map_system
	ADD_TECHNOLOGY		technology_booster_2
	ADD_WEAPON		weapon_spur		MAX_AMMO 0	LEVEL 1
	ADD_WEAPON		weapon_agility		LEVEL 3
	SET_RESPAWN_TIME	1000
	SET_FLAG_EXPIRE_TIME	3000
	BEGIN_COVER
		LOAD_IMAGE	DevRoom/DevRoom_R.png
		SET_DRAW_OP	DO_NOT_DRAW_FOR_TEAM_MEMBERS
		SET_OFFSET	22	14
	END_COVER
END_TEAM